Bio
Experience
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Gameplay Programmer
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Jun 2021 - Present
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duckgames.fun
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Dubai, United Arab Emirates
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Gameplay Programmer|Founder
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Sep 2018 - Jun 2021
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Dubai, United Arab Emirates
Made and published 7 mobile games on Apple App Store and Google Play.Designed, developed, published the games as a one-person team.➢ Game programming:✓ Game systems: Custom editor tools, enemy AI, mimic online-opponent AI, custom animated UI Interface, data management system, loot/rarity system, skill tree.✓ Gameplay: Upgradable attack effects, projectile physics, pick-up items and powerups, NPCs, wearable items, sub-features, in-game events.➢ GameDesign:✓ level design:Self-built editor level design tool, custom work flow for producing super-low resourceusage level packs.✓ Game Concept: Designed game flow, gameplay, items regarding monetization demands, world-building on limited art resources.Other published products:‘Tiny Legend’ (Unity – iOS – 2020) – Battle royal io game with spell-casting and classes system ‘Bouncing Catz’ (Unity – iOS – 2020) – Hyper casual Bouncer game‘Free Fire’ (Unity – iOS/Android – 2019) – Top-down Turret Shooter idle game‘Save Ducks’ (Unity – iOS/Android – 2019) – Hyper casual duck rescue game‘Gang Town’ (Unity – iOS/Android – 2019) – Cowboy spin wheel casual game ‘Cannon Blast’ (Unity – iOS/Android – 2018) – Hyper casual Shooter game
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App Annie
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Beijing
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Marketing Intern
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Feb 2018 - Jun 2018
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Beijing
Report to: GCR Marketing Manager- Implement marketing strategies under marketing manager.- Design sign-up pages (AA Webinar), top charts (Weekly insight), social media banners and emails.- Set perspective of App Annie insights to show recent app trends in the best way.- Optimize brochures in demonstration of App Annie key features, optimize Ads for maximizing publicize effects.- Supervise localization quality, organize translation for App Annie insights posts.
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Game Designer|MENA Operation Associate
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Apr 2017 - Apr 2018
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Beijing
➢ Game Designer: IAP contents, in-game events, new add-on feature.➢ Game Operation: Opening up new servers, schedule the release of new features to maintain activenew users. Coordinate game launch between dev team and publishing team.➢ ASO: Optimizedescription, screenshots, search keywords to achieve higher CVR.- Successfully applied featuring for 2 products: Metal Slug Online, Gaydorado.- Report building. Run analyses to support decision-making.- Set strategy for social media posts on media and game communities. - Manage localization projects of 4 games: Gaydorado, Metal Slug Online, Crests of Courage, Imperial Warships.
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Education
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2012 - 2016Beihang University
Bachelor of Arts - BA, English Language and Literature, General -
2016 - 2018Beijing Normal University
Master of Arts - MA, Localization
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Industry Focus. “Computer Games”
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