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Bio

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Youngho Park is a seasoned professional with extensive experience in game development, venture capital, and e-commerce. He has held senior leadership positions at top companies, including HYBE, LAGUNA INVESTMENT, and NHN. Park has also taught game design and development at Yonsei University and has developed comprehensive electronic payment projects. His expertise spans mobile devices, online gaming, game development, venture capital, start-ups, and e-commerce.

Experience

    • South Korea
    • Entertainment Providers
    • 700 & Above Employee
    • Member Of The Supervisory Board
      • Mar 2021 - Present

    • Independent Director
      • Mar 2021 - Present

    • South Korea
    • Venture Capital and Private Equity Principals
    • 1 - 100 Employee
    • Chief Executive Officer & Co-Founder
      • Jan 2021 - Present

    • Senior Partner & Co-Founder
      • Feb 2018 - Dec 2020

    • South Korea
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Chief Investment Officer
      • Jan 2021 - Present

    • CEO
      • Mar 2018 - Jan 2021

    • South Korea
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Chief Investment Officer
      • Jan 2021 - Present

    • CEO
      • Mar 2018 - Dec 2020

    • CEO
      • Apr 2016 - Nov 2017

    • Chief Investment Officer
      • Apr 2015 - Apr 2016

      Business development such as game sourcing and publishing, investment and M&A.

    • Senior Principal
      • May 2010 - Apr 2015
      • Seoul

      *Deal sourced, initiated the deal and invested: (1) Skeinglobe(http://www.brawlbusters.com/) -Developer of Mobile Game 'SuHoJi,' and 'Attack on Titan'(2) Kiwiple(http://www.kiwiple.com)-Location Based Social Network Service 'Ovjet' (3) Kakao(http://kakao.co.kr)-Operates #1 Mobile Messanger 'Kakao Talk'(4) NSC-Developer of Mobile MMORPG 'Maple Story Mobile'(5) Nvius(http://www.nvius.co.kr/)-Developer of MMORPG 'EOS'(6) LocNAll(http://www.locnall.com/)-Social Navigation Service 'Kim Gi Sa'(7) Andromeda Games(http://www.andromedagames.net/)-Mobile Game Developer(8) NAVER(http://www.naver.com)-Mainly focus on future value of 'Line' while investing on the company(9) Danal Entertainment(http://www.danalenter.co.kr/)-Mobile Conents Provider(10) Pearl Abyss(http://www.pearlabyss.com/)-Developer of MMORPG 'Black Desert'(11) Four, Thirty three(http://www.four33.co.kr/)-Mobile game developing and publishing(12) Action Square(http://www.action2quare.com)-Developer of mobile action MORPG 'Blade'(13) DoubleU Games(https://www.facebook.com/doubleucasino.en)-Developer of Social Casino "DoubleU Casino"(14) SundayToz(http://corp.sundaytoz.com/)-Developer of 'Anipang' series (15) New.f.o.(https://www.facebook.com/NEWFO1)-Developer of management SNG 'Wara CVS'(16) O'ol Blue(http://www.oolblue.com/)-Developing mobile action RPG 'Hunter's League'(17) RoiGames(http://www.roivisual.com/)-Developer of 'Whiteday Mobile'(18) Hound13-Mobile Game Developer(19) AllWin Ware-Group Auction Commerce(20) 9M Interactive-Developer of 'Super Star Tennis'(21) Eight Panda-Mobile Game Developer(22) ZOYI-Offline retail intelligence "Walk Insight"(23) Cocoon Beat*Conducted due diligence and invested: (1) BlueSide(http://blueside.co.kr/)-Developer of 'Kindom Under Fire' (2) DBros (http://www.dbros.co.kr/)-Global Social Game Service & New Media Business(3) DTVInteractive (http://www.dtvinteractive.co.kr/)-Digital Broadcasting System

    • South Korea
    • Technology, Information and Internet
    • 700 & Above Employee
    • Manager, Mobile TF
      • Oct 2009 - May 2010

      •Proposed a mobile social game platform which is capable of micro-transaction based online game service.•Managed projects of mobile social game platform and two mobile multiplayer games at the same time.

    • Manager, Global Business Department
      • Jun 2008 - Sep 2009

      •Worked in London, UK from Jun 2008 to May 2009 finding out possibility of making an European branch of NHN.•Researched internet market of Latin America and MENA region from June 2009 to September 2009.

    • T/F Leader, Console Game Production T/F
      • Jun 2007 - May 2008

      •Proposed and organized a T/F team to examine new sources of revenue (console game market of Northern America & Europe)•Led proposing concepts, negotiating, and contracting to enter into contract with multi-nation corporations (i.e., Microsoft Game Studio)

    • Team Leader, Card Game Development Team
      • Oct 2005 - Jan 2008

      •Managed team of 12 developers – project manager of the whole process in developing 5 new online games and numerous new services from scratch to final QA•Proceed game localizing to global branch offices by managing Korea Headquarters’ development team – launched poker games on USA region at June 2007, Japan region at October 2006•Applied micro-transaction model of selling items, memberships, and avatars (average monthly revenue increased from $7 million to $25 million)

    • Programmer, Card Game Development Team
      • Oct 2003 - Sep 2005

      •Designed various poker game products which are currently recording 300 thousand unique visitors a day•Created and maintatned a framework for online card game clients

    • Lecturer, Game Design and Development Course
      • Mar 2007 - Jul 2007

      •Lectured on game design and development to senior students in Computer Science Department

    • Research Engineer
      • Jan 2002 - Oct 2003

      •Participated in developing comprehensive electronic payment project which provided flexibility, business efficiency, and security in e-commerce•Participated in developing CT-Wall(firewall)

    • Developer
      • Aug 2000 - Jul 2001

      Developed the official web site of World Cyber Games challengeParticipated in online casual game project as a client programmer

Education

  • 1997 - 2002
    Yonsei University
    Bachelor of Science, Computer Science
  • 1997 - 2002
    Yonsei University
    Bachelor of Engineering, Electronic Engineering

Suggested Services

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Industry Focus. “Entertainment Providers”

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