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Bio

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Credentials

  • Autodesk Certified Instructor
    Autodesk
    Nov, 2014
    - May, 2026

Experience

  • Toadman Interactive
    • Berlin, Germany
    • Technical Animator
      • Apr 2022 - Present
      • Berlin, Germany

    • 3D Technical Artist
      • 2018 - May 2023

    • 3D artist and compositor
      • Jan 2003 - May 2023

      Design, Animate, Rig, Pipeline development and Composite in a freelance capacity

  • Oxford Medical Simulation
    • London, England, United Kingdom
    • 3D Technical Artist
      • Jun 2018 - Sep 2021
      • London, England, United Kingdom

      We created cutting edge Virtual Reality training environments for medical training.I was in charge of nearly all the assets going into the Virtual Reality Simulation. Setting up models, whether it be scans or created from scratch, to packaged streamlined working assets.I created the pipeline that publishes the animation to the game.There was day to day problem solving that required unique solutions.Building tools and processes to aid the Production Pipeline.

  • Balisti Studios
    • Cape Town Area, South Africa
    • Technical Artist
      • Jun 2017 - Jun 2018
      • Cape Town Area, South Africa

    • Character Rigger
      • 2017 - Jun 2018

      Working in the gaming department, I create multiple biped, quadruped, avian and insectoid rigs for high profile games.

  • Luxa Studio
    • Cape Town
    • Technical Director
      • Jan 2016 - Jun 2017
      • Cape Town

      I supervise artists and set up concept art, models, rigs and pipelines for various VFX and Animation projects .

  • CFAD Cape Town
    • CFAD, 3rd floor, Hill house, 43 Somerset rd, de Waterkant, Green Point
    • Principal
      • Nov 2013 - Dec 2015
      • CFAD, 3rd floor, Hill house, 43 Somerset rd, de Waterkant, Green Point

      Animation and VFX Academy

    • Lecturer
      • Jan 2009 - Dec 2012

      Trained the second year class in animation and VFX for 4 years.

    • Lecturer
      • Jan 2005 - Dec 2008

      • Lectured on the fundamentals and other advanced components pertaining to Animation and Visual Effects for first year to fourth year students; developed the Visual Effects Curriculum for the AFDA Film School.• Formulated course materials and learning modules for all year levels to include lesson plans for Photoshop, AfterEffects and Maya.• Evaluated students’ academic performance according to set criteria.• Lectured on the following lessons: Film Medium, Aesthetics and History; topics including Art and Politics, Perspective and Emotion, History of Film, History of Cameras, Ethics in Television Production, Symbolism and Semiotics.

Education

  • 2005 - 2006
    AFDA
    Bachelor of Arts (honours), motion picture medium
  • 2001 - 2003
    City Varsity
    Advanced Diploma, Animation, Interactive Technology, Video Graphics and Special Effects

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Computer Games”

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