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Credentials

  • Lean Six Sigma White Belt Certification
    Aveta Business Institute
    Nov, 2021
    - Apr, 2026
  • Kanban Management Professional (KMPll)
    Kanban University
    Aug, 2019
    - Apr, 2026
  • Project Management Professional (PMP)®
    Project Management Institute
    Jun, 2018
    - Apr, 2026
  • Certified SAFe® 4 Agilist
    Scaled Agile, Inc.
    Jun, 2019
    - Apr, 2026

Experience

    • Malta
    • Software Development
    • 700 & Above Employee
    • Principal Delivery Manager
      • Apr 2024 - Present

    • Senior Project/Delivery Manager
      • Jan 2022 - Apr 2024

  • Playtika
    • Минск, Минск, Беларусь
    • R&D Group Manager
      • Mar 2020 - Dec 2021
      • Минск, Минск, Беларусь

      Bingo Blitz RnD studio1. Launched Operations department to deliver in-game content without development2. Set department KPIs, trends analysis, achievements reporting3. Changes management to support business needs and department evolution Strategy4. Setup RnD & Business departments processes to increase transparency and overall efficiency5. Temporary management of “Feature + Operations” department on demand6. Leading Bingo cross-departments initiatives and complex Projects7. Project Managers people management8. “Incident Manager” in non-working hours9. Bingo versions “Release Management”10. Department resource & administrative management

  • Gismart
    • Minsk
    • Lead Project Manager (PM Unit Lead)
      • Dec 2018 - Feb 2020
      • Minsk

      Team: up to 12 Project Managers, 3 Gismart directions: GameDev (hyper-casual games), Apps (educational and entertaining mobile games and apps), Flime (hyper-casual and instant games).1. Gismart Projects oversight using Agile frameworks: SAFe, Scrum, Kanban.2. Performing Release Train Engineer (RTE) role using Scaled Agile framework (SAFe) to fulfil businessneeds.3. Definition, measuring and optimization projects performance metrics, setup lean development approach.4. Propose & Drive cross-departments changes inside the company to increase overall efficiency (Delivery, Product Owners, Marketing, BI, Tech, HR, etc.).5. Project Managers people management (Project Managers level assessment; personal devepoment plans creation; 1:1 meetings, feedback and performance evaluation; hiring, newcomers mentoring, etc.).6. Project Managers workload management, projects assignments.7. Escalation point for Project Managers and regarding Project Managers work results (conflictsmanagement).8. Driving Project Managers Community of Practice inside the Company (Project Managers best practices knowledge sharing, including "lean coffee" approach).9. Project Management tools research and configuration (Jira administration for Gismart projects; Kibana usage for reporting purposes).10. Project Managers team administrative management (allocations reports, salaries, bonuses, vacations, etc.).

    • Cyprus
    • Computer Games
    • 700 & Above Employee
    • Lead Project Manager
      • Dec 2017 - Dec 2018

      - Leading 8 Project Managers as subordinates (supervizing with Projects Management, PMs people management)- Work on department strategic topics (department evolution inside company, cross-departments collaboration improvemens, Clients Management, etc.)- Intermal processes setup and optimization (org. structure updates, full-cycle projects production processes, after reorganizations stuff implementation)- Manage short-term and strategical for department Projects as PM (the latest: Mobile games design production).

    • Lead Delivery Manager
      • Apr 2016 - Dec 2017

      - Leading Design Delivery Managers team, 2 Project Managers(goals and direction for 2 Project Managers; design projects prioritisation & "filtering"; creating & improving process of work between Design Delivery Managers, sync projects management & delivery approach; hired Project Manager; curation Project Manager; agency projects status reporting; etc.).- Business development (contacting with news stakeholders at Wargaming, including colleagues from EU & NA regions, search/attraction new design projects for Agency)- Design projects management (related to web, pc & mobile games)- Improving process of work between Development, Marketing & Publishing departments.

    • Design Delivery Manager
      • Jan 2016 - Mar 2016

      - Work with business stakeholders: department positioning inside the company.- Work with development teams and design projects management: providing design delivery as a service; improving delivery processes; issues fixing; analyzing, approving and delivering agreed scope of work according to the schedule; work with "clients" expectations and satisfaction from provided service; solving escalations when it arises.- Close collaboration and teamwork within department together with Design Director, UX Lead, Art Director and designers; educate and motivate designers to work according implemented delivery process.- Management of temporary design "dynamic" teams (mix of internal and external employees) to make pre-production for new projects or to implement global design directions to be used in a company (web, games); collaboration with design agencies (depending on a project).

    • Project Manager
      • Mar 2014 - Dec 2015

      As Project Manager, successfully worked on 9 projects for about 2 years, 2014-2015 years (WGCOM, Typical Promo Sites, Landing Constructor, eShop, Global Wiki, Wargag, Common Menu, Commenting System, Forum), including 2 projects which were done with external Contractors teams participation. Managed full cycle of web-projects (starting from projects initiation and finishing with moving to "maintenance" status or projects closure).

    • PHP&AUX QA Team Lead
      • May 2013 - Mar 2014

  • EPAM Systems
    • Belarus, Minsk
    • Lead Software Testing Engineer
      • 2009 - May 2013
      • Belarus, Minsk

Education

  • 2004 - 2009
    BSUIR (Belarusian State University Informatics and Radioelectronics)
    Bachelor’s Degree, Information technologies and control, Artificial intelligence, system engineer

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