See How Many Clients You're Missing Each Month

Simply enter your business email & Topline AI Agent will show you.

Bio

Generated by
Topline AI
Thibault Reuille is a seasoned software engineer with expertise in full-stack web development, artificial intelligence, machine learning, and computer science. With 2+ years of experience at Solidus Labs, he has led teams and built data-driven web applications with security research analytics. His background includes working at NVIDIA, OpenDNS, and EPITA, where he developed 3D engines, GUIs, and AI algorithms.

Experience

  • Solidus Labs
    • Miami, Florida, United States
    • Director of DeFi | Security Research
      • Feb 2022 - Present
      • Miami, Florida, United States

    • Manager of Development - Threat Research
      • Dec 2015 - Feb 2022

      - Leading a dream team of engineers, designers, data scientists and researchers.- Building react based web apps with data visualizations and security research analytics.- Real-time statistical/ML models applied to threat detection on large scale DNS traffic.- Large scale, distributed, modular data processor & crawler in Python, ZeroMQ and MongoDB.

    • Security Researcher
      • Jun 2013 - Dec 2015

      - Member of the research and development team at OpenDNS.- Creator of OpenGraphiti : A 3D Data Visualization Framework written in C++ and Python.- Public speaking in renowned international conferences (See publications below).- Expert on GPU computing technologies : OpenGL, GLSL, and OpenCL.- Design and implementation of a scalable, modular and distributed real-time data classification pipeline with ZeroMQ.- Advanced statistics, graph theory and applied data science skills.

    • United States
    • Computer Hardware Manufacturing
    • 700 & Above Employee
    • Software Engineer
      • Feb 2011 - Apr 2013

      - Fulltime position in the Parallel Nsight team (GPU Debugger)- OpenGL, DirectX 9/10/11 support- Network protocol analysis and optimization (Protocol buffers)- GUI development (C# / WPF)

    • Content Technology Developer (Internship)
      • Jul 2010 - Jan 2011

      - Working in the Parallel Nsight team (GPU / Shader debugger)- Debugging support for Kepler cards running on emulation.

    • Student / Researcher / Teacher
      • Jan 2006 - Jun 2010

      - 3D/IA project, development of a 3D engine (in D) using OpenGL todisplay and control an Auto-Adaptive System (Semantic graph) which is known as a representation of an artificial consciousness.- Teaching language D to third year students, applied with a continuous imagery project : a procedural image generation tool in D.- Many security and system projects. Reverse engineering, exploits, audits, network audits, Defcon contest etc.

    • Video game developer
      • Sep 2007 - Jan 2008

      Working in the Eugen Systems video game company as a developer in the Artificial Intelligence department. Building intelligence algorithms for the enemies in the Real Time Strategy game.

    • Developer
      • Jun 2006 - Aug 2006

      Developing web and software solutions in a real-estate bank. Working on scripts for the automation of standard agent procedures. Creating web tools to display useful pieces of information about tax optimisation for the French agents.

Education

  • 2015 - 2015
    UC Berkeley Extension
    Business Management
  • 2004 - 2009
    EPITA: Ingénierie Informatique
    Master's degree, Information Technology
  • EPITA: Ingénierie Informatique
    Master's degree, Computer Science

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Computer Software”

Looking to Create a Custom Project?

Need a custom project? We'll create a solution designed specifically for your project.

Get Started

References

Community

You need to have a working account to view this content. Click here to join now

Similar Profiles