Bio
Experience
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Dig-It! Games
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Bethesda, Maryland
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Creative and Technical Director
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May 2013 - Dec 2017
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Bethesda, Maryland
Developed educational games using, Xcode and Objective-C, Unity 3D and C#, and HTML5 technologies.Performed research, concept, and design for educational mini-games; documented XML, algorithms, and database scheme for legacy product. Analyzed other legacy products and updated them for iOS 11.Served as primary game designer. Worked closely with the senior designer to determine the overall vision of products: game play, visual style, story, audio assets, cinematics, and marketing materials.Collaborated with senior team to outline the foundation of game, art style and technical goals. Collaborated with the art team to establish the visual style of games. Lead the creation of storyboards, logos, user interfaces, character design, environments, and all other visual material.Collaborated with the development team to design and implement technical goals, such as game mechanics or user interaction. Lead the creation of prototypes and development of game features.Documented the game design and maintained the documentation as the design evolves.Provided leadership to the art and development teams, overseeing a team of 10-12 people. Monitored individual employee performance. Assisted in conflict resolution. Communicated team concerns to senior management.Interviewed candidates for art and development positions. Monitored employee performance. Assisted in conflict resolution. Communicated team concerns to senior management.Analyzed Xcode XML storyboard structure and created a library of Python functions that automated generation of storyboard code for 57 different screens, automatically placing design elements and connecting them to code.Represented Dig-It! Games at conferences, schools, etc.Held several titles including Developer, Senior Developer, Development Manager, and Creative and Technical Director.
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Software developer
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Dec 2010 - Jan 2013
Used the Unity 3D game development engine to create games for the iPhone and iPad, working in a team to develop game mechanics, program code, and concept and production art assets. Created a custom Unicode-encoded font that compiled English, Spanish and Chinese characters, allowing games to offer localized text to the United States, Spain, Mexico and China and cutting application download size by more than half.Spearheaded a project to update a web-based training course, developing page templates, interactive features, and concept art, with attention paid to make the project accessible to users with disabilities.
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Developer
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Jan 2006 - Apr 2010
Maintained COBOL business applications for the postal industries in the United States and Canada.Primarily responsible for software development but also assisted with quality assurance (QA).Maintained and improved an internal automated QA process for development testing. Completely rewrote the drive in Python to work with additional products and offer new features, providing more automation support to development efforts.Created a QA tool that processed human-readable reports and compared them against an electronic representation, ensuring that the two remained in agreement and saving days of staff time with each development cycle.Created a script that compiled a summary of parameter files for batch processing products, the summary to be submitted to internal QA automation authorities, saving days of technician time.
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Developer
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Jun 2004 - Jan 2006
Created web applications using Linux, Apache, MySQL and PHP (LAMP) for DC PHP clients, including the National Committee to Preserve Social Security and Medicare (NCPSSM), FitMeal LLC and Pink, Inc.
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SAW Enterprises, Internattional (SEI)
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Washington, District Of Columbia
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Senior Developer
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Jun 2003 - Apr 2004
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Washington, District Of Columbia
Developed database systems and dynamic web sites with FileMaker Pro for SEI clients including the Smithsonian National Museum of Natural History, Ricoh Corporation and the Hispanic Council for Reform and Educational Opportunities.
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Database Administrator
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May 1990 - Feb 2004
Worked in a variety of capacities: event planning, desktop publishing, tech support, network administration, database design, and purchasing.Created a system using FileMaker Pro and Microsoft Excel to manage a peer-reviewed community housing development award program for the Fannie Mae Foundation – including assignment of reader teams, application management, analysis of review results and reporting to the foundation which ran for many years.Designed a workflow solution to facilitate the production of up to 103 quarterly progress reports to field offices of the U.S. Department of Housing and Urban Development using FileMaker Pro, Microsoft Excel, Microsoft Word and Adobe Acrobat reducing a task that took several people most of a week to one that could be finished in a day by three people.Designed databases to manage training, technical assistance, budgeting and small grants programs for nonprofit, corporate and government clients, collaborating with staff to determine requirements.Helped manage the National Internship for Community Economic Development. Assisted with event planning, participant applications, event logistics, and materials design.
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Florida Health Alliance (FHA)
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Jacksonville, Florida
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Management Information Specialist
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Jan 1988 - Feb 1990
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Jacksonville, Florida
Created a system of monthly management information reports to client companies, compiling information from QicClaim claims processing to a desktop database and spreadsheet system. These reports became a valuable part of the service offered to FHA clients.Set up a remote claims processing site for a client company. Researched options, specified upgrades to FHA systems, specified equipment for the client terminals, and supervised installation.
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