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Ryan Lai is a seasoned game developer with expertise in 3D modeling, texturing, and game design. He has 20+ years of experience in the industry, having worked for prominent companies such as Volvo Cars, International Game System, and Micro Sova Co., LTD. Ryan holds a Bachelor of Applied Arts degree from輔仁大學 and is proficient in multiple languages, including English, Spanish, and Chinese.

Experience

    • 副理
      • Aug 2022 - Present

      管理6人團隊推動下列產品或服務:- 車用多媒體相關產品開發 (數位儀表、APP、IVI)- 車聯網雲端服務應用開發 (AWS)- 車輛隊列自駕輔助系統專案執行與掌握

    • Project Manager | E-scooter sharing system. (MaaS)
      • Nov 2019 - Jul 2022

      共享交通載具(MaaS)專案發想、調研、執行與驗證:-外部硬體供應商、軟體開發商之遴選、採購和多方談判與合作。-公司內跨單位資源協調、產品開發進度掌握和問題點追蹤。-專案時程掌握、風險控管和執行確認。-IoT, RFID 技術應用與驗證。-新創品牌官網和APP時程掌握與功能確認。-全球個人共享載具趨勢和技術調研。-新專案創意發想與提案。

    • Electronic instrument cluster UI/UX engineer
      • Mar 2015 - Oct 2019

      乘用車、商用車和電動機車數位儀表製作:-與視覺設計師、軟/硬體工程師跨單位合作執行多款車型數位儀表專案。-原廠設計規範、使用者需求和數位儀表系統之視覺面整合。-原廠數位儀表設計導入、製作和驗證(GRAND LANCER, Colt Plus, Zinger, iE125)。-與日本三菱原廠車用儀表團隊合作導入數位儀表國產化(Outlander)。-Demo 機風格設計與執行製作。

  • Volvo Cars
    • Taipei City, Taiwan
    • Automotive Sales Consultant
      • Feb 2014 - Feb 2015
      • Taipei City, Taiwan

      -New/Used/Certified Cars selling.-Introduced auto accessories, explained warranties, and after-sales services to clients.-Researched and identified competitors' products, services, promotions, and sales strategies.-Consistently achieved monthly and annual sales targets.

  • none
    • Taiwan
    • Global Traveler
      • Sep 2012 - Oct 2013
      • Taiwan

      - Learn from different people, environments and cultures by traveling across 25 countries.

    • 3D Art Team Lead
      • 2007 - 2012
      • Taiwan

      - Define, adjust and achieve the milestones of products with other leaders and product owner.- Select qualified outsourcing targets, setup contracts, make specifications and QC.- Lead a art team to be responsible for all the in-game car visual effects.- Coordinate across the groups of car artists...

    • 3D Artist
      • Feb 2002 - Feb 2007
      • Taiwan

      - 3D modeling, texturing, and character animations of gambling games and simulator games. - Take photos as the resource of 3D modeling and texturing.

Education

  • 1997 - 2001
    輔仁大學

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