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Bio

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Russell Fincher is a seasoned game artist and educator with 21+ years of experience in 3D game art, art direction, and teaching digital arts. He has worked on various projects, including video games, educational simulations, and proprietary middleware, and has taught at several institutions. As an art lead and game designer, Russell has overseen art production, managed artists, and created 3D game art for multiple clients, including Warner Brother. He has also instructed college-level students in Photoshop and other digital imaging applications. With his extensive experience and expertise in 3D game art, Russell is a skilled professional in the field of game development and art direction.

Experience

    • Owner / Art Lead
      • Oct 2002 - Present

      Overseeing art production, managing artists, and creating a ton of 3D game art for video games, educational simulations, and proprietary middleware.

    • Game Designer / Art Lead
      • Feb 2004 - Sep 2005

      Artist, Art Lead, and/or Game Designer on multiple Warner Brother mobile titles. IP includes Batman, Harry Potter, and Looney Tunes.

    • Digital Arts Instructor
      • Aug 2001 - Aug 2005

      College-level adjunct instructor at area universities and community colleges. Curriculum included comprehensive instruction of Photoshop and other contemporary digital imaging applications.

    • Digital Arts Instructor
      • Aug 2001 - Aug 2005

      College-level adjunct instructor at area universities and community colleges. Curriculum included comprehensive instruction of Photoshop and other contemporary digital imaging applications.

    • User Interface / Texture Artist
      • Dec 2001 - Oct 2002

      Texture and UI artist on NHRA drag racing game Top Fuel and Thunder.

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Computer Games”

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