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Bio

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Mike M. is a seasoned animation professional with 14+ years of experience in various fields, including character animation, visual storytelling, and traditional animation. He has worked as a technical support engineer, writer, and artist for several companies, and has also been self-employed as a freelancer. Mike holds a Bachelor of Arts degree from California State University-Fullerton and has certifications in art instruction and passport issuance.

Credentials

  • Passport
    U.S. Department of State
    Jul, 2023
    - Apr, 2026
  • Grumbacher Art Instructor
    Grumbacher
    Jan, 2017
    - Apr, 2026

Experience

  • Raise3D Technologies
    • Irvine, California, United States
    • Technical Content Developer
      • Jun 2021 - Present
      • Irvine, California, United States

      Technical Support Engineer and Writer for the catalog of Raise3D printers: Troubleshooting, repair, and education.Provide use education for filament materials, slicer software, and machine operation/maintenance/repair.

  • Animation & Story Art
    • On-site & Remote
    • Animation Artist
      • Jan 2010 - Present
      • On-site & Remote

      2D Traditional Character & Effects Animation (Key, In-Between, Clean-up, Re-takes)CGI Character Animation Visual DevelopmentStoryboards

  • Ind. Contractor
    • United States
    • Drawing & Painting Instructor
      • Jun 2017 - Jun 2021
      • United States

      Grumbacher/Chartpak Cert. - Lead drawing, acrylic, & watercolor painting classes. Color theory, composition, lighting, materials, and techniques.

    • CGI Animation Supervisor on "NDA" (series prod. on hold)
      • 2018 - Feb 2019

      CGI animation with live-action multi-actor integration. Ensuring multiple CGI characters' performance is clear and as described in show dossier. Create and facilitate in maximizing a well-timed and "cartoony" aesthetic to serve the creator's vision and story.

    • 2D Animation Director on "Three Worlds" (film, 2018)
      • 2017 - 2017
      • United States

      Boarded animation sequences post live-action filming to seamlessly integrate traditionally animated character interacting with live-action actor. Animated ruffs, keys, in-betweens, clean-up, color/light/shadow, and 2D effects (smoke, water/liquid). Assisted with character design.

    • Independent Contractor
      • Jul 2016 - Jul 2016
      • United States

      Designed vector graphic media for use with Snapchat in cooperation with Taco Bell activation at VidCon (YouTube Convention)

    • 2D Animation Director on "Boston" (live-action/animation music video, 2016)
      • 2016 - 2016
      • United States

      Worked with music artist to create their vision. Storyboarded sequences to maximize actor/animation interaction and provided performance/timing directions on-set. Animated ruffs, keys, in-betweens, clean-up, color, and 2D effects (smoke, water/liquid). Designed all elements except graphic design parody logos.

    • Retail Sales Associate
      • Jun 2007 - Aug 2014

      Floor sales & customer service. Part-time to help pay for college, some full-time post-college

Education

  • 2007 - 2013
    California State University-Fullerton
    Bachelor of Arts (B.A.), Arts, Entertainment, and Media Management

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Animation and Post-Production”

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