Bio
Experience
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Self Employed Consultant
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Greater Seattle Area
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Application Engineer / Designer
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Jun 2011 - Present
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Greater Seattle Area
My two current clients are Livemocha and the Professional Disc Golf AssociationLiveMocha is an award-winning Seattle startup. It is the world’s largest online language learning community. I have been working with Livemocha for almost a year now to help build their next generation product.Skills utilized at Livemocha: JavascriptSproutcoreHTML 5CSS3The Professional Disc Golf Association is a membership organization dedicated to the promotion and sustainable growth of the sport of Disc Golf. I have been working with the 'PDGA' for almost 2 years to help grow the sport through the use of technology. My primary role thus far has been to design and develop the official PDGA mobile app ... a location based digital scorecard application.Skills utilized working with PDGA:Objective-C (iOS)iOS SDKCoreDataJava (Android)Android SDKSQLite
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Rosetta Stone
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Greater Seattle Area
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Senior Software Developer
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May 2013 - May 2016
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Greater Seattle Area
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Professional Disc Golf Association
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Remote from Seattle
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Technology Consultant / Mobile Developer
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2011 - 2014
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Remote from Seattle
One of my nerdy passions in life is playing disc golf. I was given the opportunity to design and develop the official PDGA mobile app ... a location based digital scorecard application.The Professional Disc Golf Association is a membership organization dedicated to the promotion and sustainable growth of the sport of Disc Golf. Skills utilized working with PDGA:Objective-C (iOS)CoreDataJava (Android)Android SDKSQLite
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Livemocha
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Greater Seattle Area
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Front End Engineer
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Mar 2012 - May 2013
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Greater Seattle Area
LiveMocha is an award-winning Seattle startup. It is the world’s largest online language learning community. I have been working with Livemocha for almost a year now to help build their next generation product.Livemocha was eventually aquired by Rosetta StoneSkills utilized at Livemocha: JavascriptSproutcoreHTML 5CSS3
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GameHouse
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Seattle, WA
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Lead Game Engineer / Senior Game Designer
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Apr 2004 - Jun 2011
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Seattle, WA
Spending 7+ years at a casual games company allowed me the opportunity to play many different roles, and participate in every stage of product development. My primary role for the majority of my time at GameHouse was as a Lead Game Developer and Senior Game Designer. Typically I would do concept / game-play design, prototyping, level design, and head the programming effort for each product that I worked on. Other roles included Producer and interim Creative Director.Notable titles include:Word SlingerSuper Collapse! 3 (Won 2007 Zeebys Game of the Year)Super Collapse Puzzle Gallery SeriesSplash!Little Shop of Treasures SeriesAncient SecretsSecret Plant SocietyTechnical skills utilized at GameHouse:•C / C++•Lua
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Microsoft Game Studios
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Redmond, WA
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Software Development Engineer in Test (SDET)
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Jun 2001 - Apr 2004
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Redmond, WA
MMORPG Community Application DevelopmentTest Tool DevelopmentAutomation System DevelopmentAutomation ScriptingTitles contributed to:Asheron's CallMechwarrior 4Asheron's Call 2Dungeon SiegeMythicaFableSkills utilized while working at Microsoft:•C#•C++ / MFC•Lua•VBA**My first gig in the industry. Eventually left Microsoft to work for a smaller company offering more opportunity to be hands on with the design and development of the product.
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Education
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Ohio University
Bachelor of Science (BS), Computer Science & Mathematics
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