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Experience

    • Estonia
    • Computer Games
    • 1 - 100 Employee
    • Software Engineering Team Lead
      • Jul 2023 - Present

      Currently the team lead for one of our growth teams. The team’s goal is to work closely with our game studio customers to completely rethink our platform, and to then build the next generation of Ready Player Me’s partner and developer tooling.Previously the lead of the onboarding and integrations team. This team was truly multidisciplinary, sitting at the intersection between our Unity/Unreal SDKs, and our more widespread web stack of NestJS APIs and React front ends.

    • Senior Software Engineer
      • Jan 2023 - Jul 2023

      Exploring and building a dream I’ve had since being a teenager; to create persistent characters that could travel between all my favourite video games. Ready Player Me is the cross avatar platform for the Metaverse, and it’s making that dream a reality.This role is full stack JS/TS with NestJS micro-services, React frontends, and MongoDB.

    • United Kingdom
    • Financial Services
    • 1 - 100 Employee
    • Lead Software Engineer
      • Dec 2021 - Nov 2022

      After making an early impact, I got the opportunity step up as the technical lead for the newly combined account management and customer engagement squad at Oakbrook. This role was 50% coding, system architecture, and system design, and 50% leadership, coaching and stakeholder management.During this role, I stretched my coaching and leadership capabilities whilst line managing 4 different software engineers. I also discovered a passion of helping engineers to grow into their potential, and to change their mindsets to focus on customer and business value before anything else.

    • Senior Software Engineer
      • Oct 2021 - Dec 2021

      A full stack, senior software engineer in the account management squad. This was a full stack role with c# .net microservices on the backend, all hosted in Google Cloud Platform, and then React for our frontend UIs.

    • Indie Hacker
      • Feb 2021 - Oct 2021

      Alongside my work, I am also bootstrapping a portfolio of MicroSaaS products with a focus on the Metaverse. The goal is hitting £10k MRR whilst working on projects I’m passionate about, and pushing my software engineering ability to the limit.At this time, I am wearing every hat. I am deciding on business strategy, conducting user interview / sales calls, and then building the product off the back of the aforementioned user research. It's the greatest challenge I've ever faced, but I am becoming both a better software engineer, and a better entrepreneur, because of it, everyday.If you want to find where I hang out, or a bit more about what an indie hacker is, I’d take a look at the home of all indie hackers, ran by Stripe, at the link below.https://www.indiehackers.com/

    • United Kingdom
    • Construction
    • 1 - 100 Employee
    • Software Engineering Consultant
      • Feb 2021 - Jul 2021

      After stepping down from my full time role in order to pursue a dream of building my own products, I stayed affiliated to Pickr on a short term consultancy basis.As a consultant I provide a mixture of training, guidance, and support to the team members, both new and old, stepping into to replace me. I also regularly got involved with a more hands on approach when it was required.

    • Data Engineer
      • May 2020 - Feb 2021

      After a year working in the core engineering team, I was tasked with leading development on Pickr’s ValidateIQ image recognition product. ValidateIQ is Pickr’s method of handling the massive scale of evidence auditing needed for OpenReach’s full fibre roll-out. Tens of thousands of photos are required to be audited and approved every day at Pickr; ValidateIQ makes this possible.ValidateIQ is a C# .Net Core based micro-service running on AWS Lambda. It utilises the machine learning infrastructure within AWS to power its image recognition. ValidateIQ analyses photo evidence in real time and returns responses via http. The project enables the Pickr contractors to get paid for their work faster than ever before.On top of this, the role also involved building out Pickr’s early approach and strategy around data as a whole.

    • Software Engineer
      • Jun 2019 - May 2020

      As a full stack software engineer at Pickr, I worked alongside my team, mainly with .Net Core, Elasticsearch and AWS, to build out the API powering the Pickr platform.

  • Purple Tuesday Limited
    • Norwich, United Kingdom
    • Software Developer
      • Jan 2018 - Jun 2019
      • Norwich, United Kingdom

      As a full stack software developer at Purple Tuesday I worked on a range of products for clients across the U.K using technologies such as Xamarin, Angular 6+, and C# .NET.I was a strong willed, pro-active member of the development team and I enjoyed having a say in the architecture of their core projects.As a full stack developer I worked on both building APIs, and building the frontends to consume them.

  • Self-Employed
    • Norwich, United Kingdom
    • Freelance Software Developer
      • Jan 2015 - Dec 2017
      • Norwich, United Kingdom

      As a freelance C# developer I built web apps, native iOS apps, and native Android apps for clients across Norfolk. I also built my own products when I wasn't working working with clients, including a whole range of mobile games (both 2D and 3D) for both iOS and Android using Unity.

Education

  • 2015 - 2017
    Dereham Sixth Form
    A Levels, Maths A*, Further Maths A* , Computer Science A
  • 2016 - 2017
    EPQ (Extended Project Qualification)
    Genetic Algorithms in Machine Learning, A*

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Industry Focus. “Computer Games”

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