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Bio

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Joe Gosselin is a seasoned software engineer with extensive experience in full-stack web development, game development, and mobile app development. He has worked with various technologies such as iOS, Android, React, Angular, Vue, Java, Spring, SQL, and C++. Joe has also developed games for console, PC, and mobile platforms, and has experience with testing, deployment, and maintenance of software applications.

Experience

    • Senior Developer
      • Aug 2019 - Present

      Frontend developerJavaScript/React, HTML, CSS/LESS, Redux, Chai/Sinon, VS Code.

    • Owner
      • Jun 2014 - Present
      • Phoenix, AZ

  • Keap
    • Chandler, AZ
    • Software Engineer III
      • Aug 2018 - Aug 2019
      • Chandler, AZ

      Front end, back end, unit tests, automated end-to-end tests.HTML, CSS, JavaScript, Vue, Mocha, Nightwatch, Java, Spring, SQL.VS Code, IntelliJ IDEA.

  • BASELAYER
    • Chandler, AZ
    • Software Engineer
      • Aug 2015 - Feb 2018
      • Chandler, AZ

      UI and visualization engineer.

  • General Motors
    • Chandler, AZ
    • Design / Styling Software Developer
      • Jul 2014 - Aug 2015
      • Chandler, AZ

      • Worked with multiple data sources to create a stylized way of visualizing the data.• Added functionality to the display for re-ordering, filtering, and changing display parameters.• Worked on a distributed team with an expanding user base of global business customers.• Used Java, HTML, CSS, JavaScript, and jQuery.

  • 2XL Games
    • Phoenix, Arizona Area
    • Software Engineer
      • Jul 2009 - Jun 2014
      • Phoenix, Arizona Area

      • Shipped products for console, PC, and mobile platforms.• Programming primarily in the area of user interface functionality and behavior.• Frequently collaborate with art team to create and support custom tools that facilitate content creation.• Managing data and communications for multiple applications that function in a client-server environment.• Selected by management to train a partner team in the Philippines to utilize the 2XL codebase and methods.• Overhauled text renderer to support rendering Arabic and English grammatical constructions properly.Worked on the following shipped titles:- 2XL Racing (2014, iOS/Android)- Spelltorn (2014, iOS)- Capital City (2014, iOS/Android)- Jeremy McGrath's Offroad (2012, Xbox360/PS3)- MX Offroad (2012, iOS/Android)- Hyundai Race (2011, iOS)- Ricky Carmichael's Motocross Matchup Pro (2011, iOS)- Hyundai Veloster HD (2011, iOS)- Ricky Carmichael's Motocross Matchup (2011, iOS)- 2XL TROPHYLITE Rally (2010, iOS)- X Games SnoCross (2010, iOS)- 2XL Fleet Defense (2009, iOS)- 2XL ATV Offroad (2009, iOS)

  • Square One Studios
    • Phoenix, Arizona Area
    • Software Engineer (Contract)
      • Jul 2010 - Mar 2011
      • Phoenix, Arizona Area

      • Developed Tapper World Tour for iOS and published by Warner Bros. Interactive Entertainment.• Created a content discovery system to facilitate planned content updates using the Cocos2D engine.

  • Avnet
    • Phoenix, Arizona Area
    • Quality Assurance Engineer (Contract)
      • Aug 2007 - Jun 2009
      • Phoenix, Arizona Area

      • Wrote and executed test scripts on upgrades to an already existing product for this Fortune 500 company.• Identified critical security vulnerabilities in a publicly facing interface that could have wrought immense damage.• Planned, developed, and executed various testing strategies for web applications and client/server systems.• Cooperated with developers, testers, and business analysts to meet project-critical deadlines.• Unified the test script progression tracking, resulting in project stability reports being generated in half the time.

  • Teabag Games
    • Tempe, Arizona
    • Programmer
      • Jan 2007 - Sep 2007
      • Tempe, Arizona

      • Developed a Java applet computer game while the company was still a young startup.• Regularly met with team leaders to resolve possible design and usability conflicts.

  • Smart Scrubs
    • Tempe, Arizona
    • Shipping and Receiving Associate
      • Jun 2007 - Aug 2007
      • Tempe, Arizona

      • Assisted customers with performing purchase decisions.• Received and cataloged incoming product.

  • Computer Information Center
    • Rochester, New Hampshire
    • Computer Technician
      • Aug 2003 - Aug 2005
      • Rochester, New Hampshire

      • Performed repairs, upgrades, and maintenance on a network of over 800 PCs for the Rochester School District.• Utilized remote administration tools to save time diagnosing and scheduling services.

Education

  • 2005 - 2008
    University of Advancing Technology
    Bachelor's of Science, Software Engineering

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Industry Focus. “Computer Software”

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