Bio
Experience
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Talent Digital Art
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City of Johannesburg, Gauteng, South Africa
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Game Design Lead
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Nov 2022 - Present
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City of Johannesburg, Gauteng, South Africa
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South Africa
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Computer Games
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1 - 100 Employee
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Director, Game Designer
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Mar 2016 - Present
Design Imps is where I live out the Dream. Founded in 2010 with my wife, Ilana van Jaarsveld, we've immersed ourselves in the creative, dynamic and challenging world of independent game development. At present, I fulfil the role of Game Designer, Project Manager, Writer and Junior Artist.We’re currently working on a real-time strategy came called The Creeping Madness (TCM). TCM is basically, Black and White meets Evil Genius in the 1930s, inside a Lovecraft novel, with a hint of Dieselpunk. Here you play as a Cthulhu-esque Ancient One hellbent on walking the mortal realm once more. Build up your cult in secret. Summon powerful monsters and play through tactical scenarios from your favourite Lovecraftian novels, as you slowly infiltrate, manipulate, corrupt and drive people insane to orchestrate your return.In an effort to raise extra funds for TCM, we also created Fhtagn! as a spin-off and a fun prelude to TCM. The game is now available on Steam. Fhtagn! is a choose-your-own-adventure game where you can play as one of four cultists intent on destroying the world by summoning an Ancient Horror.Globally games are a R1.3-trillion industry, however game development in South Africa is still a young, albeit growing, industry. In a country that has 56 million people, less than 500 people are locally employed in the game development industry and that shocking statistic is bolstered by a lack of infrastructure, educational programmes, government support and funding and the sad fact that game development is not seen or supported as a career option or a means of livelihood.As indie game developers in South Africa, we are finding our way in an exciting and uncertain future, but we couldn’t have done it without other indie developers who have paved the way before us. Hopefully, one day we can pay it forward and do the same for our country and the game development industry.
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Freelance Game Designer
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Jan 2010 - Feb 2016
At Design Imps I lead the development team through production management, design of the game mechanics and story and character design.
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Interactive Training Systems Manager
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Mar 2008 - Feb 2016
I manage a team of designers in developing e-learning content. My tasks include production management, graphic design, script and storyboard writing and quality assurance of the final product.
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Education
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2005 - 2007Open Window
Bachelor of Arts (B.A.), Design and Visual Communications, General -
1999 - 2004University of the Witwatersrand
Bachelor of Medicine, Bachelor of Surgery (MBBS), Medicine (Incompleted)
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