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Hiroyuki Masuno is a seasoned executive with a proven track record in game development, audio engineering, and business leadership. As General Manager at CRI Middleware Co., Ltd., he oversees the development of high-accuracy audio tracking systems, including BEATWIZ, and leads B2B/B2C applications development projects for Xbox, PS5, iOS, and Android. With a strong background in game design, programming, and digital signal processing, Masuno has authored original audio engines, such as A4-DSP Engine, and has worked on notable titles like "0D Beat Drop" and "Puyo Puyo 4". Masuno's expertise spans multiple platforms, including Xbox 360, PSVita, and mobile devices. He has also served as Chief Technical Officer at Arc System Works Co. Ltd. and Cyclone Zero Co., Ltd., where he developed and implemented audio engines for various games. With a strong educational foundation in chemistry, Masuno holds an M.D. from Hiroshima University. Fluent in Japanese, English, and German, Masuno is a versatile professional with a unique blend of technical, creative, and business skills.

Experience

    • General Manager
      • Apr 2013 - Present
      • Tokyo, Japan

      1.Development/PR/Sales of High Accurate/High Speed Original Beat Tracking System (BEATWIZ)2.High dimension digital signal process programmer Following various functions from plain two-mix stereo audio stream... - BPM, Meter, Phrase, Chorus, Expression, Chord name and Modal analyzer - Vocal/non-Vocal splitting - High precision Constant-Q/inverse Constant-Q transform based pitch shifter - q-MUTE, Constant-Q based MUsic Transcription Engine3.Audio middle-ware development4.B2B/B2C applications development project manager, XSX, PS5/4, iOS and Android.5.Overseas Coordination.6.Board member of CEDEC (Computer Entertainment DEveloper Conference)7.Business Development

    • CTO
      • Apr 2009 - Mar 2013

      Game design, Planning, Program and Audio engine: '0D Beat Drop' for XBLA (Xbox360) and 'NAX Music Player' (PSVita). Developing various games for motion input devices.Author of original audio engine. (A4-DSP Engine)Overseas coordination.

    • Chief Technical Officer, CTO
      • Jan 2006 - Mar 2009

      Game design, Planning, Program and Implement Own audio engine: 'Every Extend Extra Extreme' and '0D Beat Drop' for XBLA (Xbox360).

    • Vice President, Chief Technical Officer
      • Jan 2004 - Dec 2005

      Program: Ka 2 (Mr. Mosquito 2) -Let's Go Hawaii- For Playstation 2.Other various mobile phone games.

    • CEO
      • Apr 2001 - Dec 2003

      Program, Translation and Outside Coordination ofvarious Playstation 2, Dreamcast, Playstation 1, Gameboy Advance, Xbox 1 Development Kit.

    • Executive Producer
      • Apr 1998 - Mar 2001

      Lead Program, Executive Director: Puyo Puyo 4 (Puyo Pop 4) For Dreamcast.Outside Coordination: Puyo Puyo 4 (Puyo Pop 4) For N64.Executive Director: Puyo Puyo DA! For Dreamcast

    • Development Manager
      • Apr 1985 - Mar 1998

      Program, Music Composed, Oversea's Coordination for many NES, SNES, Gameboy titles* Music Composer of all NES, Gameboy titles in KEMCO* Top Gear Series For SNES* De Ja Vu, Shadowgate, Uninvited, KEMCO Adventure Series For NES* Drakkhen Series For SNES* First Samurai For SNES

Education

  • 1982 - 1988
    Hiroshima University
    M.D., Chemistry

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Industry Focus. “Software Development”

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