Bio
Experience
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Architect
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Oct 2002 - Nov 2008
Provided architectural direction and customer support for Cadence Encounter Test tools. Produced and supported manufacturing logic test patterns for the CPU in Nintendo's GameCube and Wii consoles.
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Senior Engineer
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May 1983 - Oct 2002
Software developer and architect for IBM's TestBench tools for DFT (design for test) and ATPG (automatic test pattern generation). Developed hierarchical logic model, a diagnostic fault simulator, etc. Supported IBM's Gatemaker (switch level to gate level model abstraction tool). Devel...
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Education
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1979 - 1993Buffalo State University
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