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Gayane Okhota (bagdasaryan) is a seasoned animation professional with expertise in full-stack web development, film directing, and previs supervision. She has a Master in Fine Arts from Rochester Institute of Technology and a Bachelor of Computer Science from Yaroslavl State University. Gayane is proficient in English, French, Russian, and Italian, and has experience working with animation software such as Maya and After Effects.

Experience

  • Platoshka | animation studio
    • Moscow, Moscow City, Russia
    • Film Director
      • Jul 2020 - Present
      • Moscow, Moscow City, Russia

      Directing TV series for kids

  • school.animationclub.ru
    • Moscow, Russian Federation
    • Project Management and Producing Course Mentor
      • Aug 2015 - Present
      • Moscow, Russian Federation

  • Watt Studio
    • Moscow, Moscow City, Russia
    • Previs Supervisor
      • Mar 2019 - Jul 2019
      • Moscow, Moscow City, Russia

      Directing previs creation for some sequences from feature films "Phones" and "Invasion 2"

    • Project Manager
      • Aug 2016 - Jan 2018

      Feature Animated Film ProductionWorking closely with the Executive Producer, Production planning and monitoring, Schedules, working with the team: task assignment, meetings, motivation etc.

    • Layout Artist
      • Apr 2016 - Aug 2016

      Feature animated film production: - Character blocking, camera positioning and camera movement;- Creating an animatic sequences of shots, that convey the story based on Director's storyboards, story reel and script pages;- Creating rough pre-visualization models and environments, pre-visualizing the look of the film - characters, locations, effects;- Post-animation camera adjustments and polishing;

    • Project Supervisor, Layout and Previs supervisor
      • Mar 2013 - Apr 2016

      Feature animated film production: Working closely with the Film Director to realize his cinematic vision through sequences of shots; Monitoring the quality of cinematic content day-to-day; Working closely with MOCAP department on defining cinematic mocap performance; Collaborating on the aesthetic development of props and environments.Creating supporting documentation for previs and layout process;Coordinating, instructing, and managing the team to ensure that projects tasks are completed on time; Promoting the communication, efficiency and well being of previs/layout team; Setting previs and layout team plans and priorities;Directing character previs animation, camera positioning and camera movement;Directing the technical set-up of shots for animation;Post-animation camera adjustments and polishing;RND tests for pipeline tech development;

    • Layout Artist
      • Aug 2012 - Feb 2013

      - Character blocking, camera positioning and camera movement;- Creating an animatic sequences of shots, that convey the story based on Director's storyboards, story reel and script pages;- Creating rough pre-visualization models and environments, pre-visualizing the look of the film - characters, locations, effects;- Working with motion capture and keyframe animation of characters;- Deliver layout sequences of shots to production;

    • Freelance Animator, CG generalist
      • Jul 2011 - Mar 2015
      • Yaroslavl, Russia

      Working on commercial projects: - assisting with story development- animation and 3D previs- compositing in After Effects- special effects in Maya

    • United States
    • Higher Education
    • 700 & Above Employee
    • Graduate Assistant, Webmaster
      • Jan 2009 - May 2011

      - responsible for maintaining school website: managing and updating information, website structure, gallery of students works - design and implementation of web pages using Adobe Photoshop, Flash, Dreamweaver, HTML, XML, CSS, PHP, Javascript

    • Graduate Teaching Assistant, 2D Computer Animation Course
      • Dec 2010 - Feb 2011

      - assisting a professor with a large lecture class by providing teaching support during laboratory or discussion sessions.- covering Adobe Flash and After Effects and animation principles within the program of 2D computer animation course.

    • Intern, Digital Media Department
      • Jun 2010 - Aug 2010
      • New York City

      - assisting with upgrades to interactive exhibits for the Museum's grandreopening in Jan 2011, as well as with the development of the Museum's new website. - introduction to the process through which interactive exhibits arecreated, from conception to installation.

  • Digia
    • Finland
    • Graphic User Interface Developer
      • 2006 - 2008
      • Finland

      - user interface design of software applications or extending the existing interface with the focus on the user's experience and interaction and goal to make the user's interaction as simple and efficient as possible.- implementing user interface functionality using C# programming.

Education

  • 2008 - 2011
    Rochester Institute of Technology
    Master in Fine Arts, Film and Animation
  • 2007 - 2008
    Alexandr Petrov Animation Studio
    Courses in Traditional Animation
  • 2001 - 2006
    Yaroslavl State University
    Bachelor of Computer Science, Computer Science

Suggested Services

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Industry Focus. “Animation and Post-production”

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