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Bio

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David Tesch is a seasoned software developer with extensive experience in computer graphics, visual effects, and programming. He has worked on various projects, including proprietary software tools for VFX artists, animation tools, and computer graphics imagery for film. With a strong educational background in Computer Science and a degree from the United States Air Force Academy, David has honed his skills in programming languages such as Python, C++, and Maya.

Experience

  • Framestore
    • London, England, United Kingdom
    • R&D Software Developer
      • Nov 2009 - Jul 2023
      • London, England, United Kingdom

      Software development on a proprietary hair, fur, and feather grooming tool for VFX artists. It was described as "the premiere software tool of our company," by a production coordinator. Designed and implemented and interactive Brush Tool for grooming.

  • Dr. D Studios
    • Sydney, New South Wales, Australia
    • Software TD Manager
      • Oct 2008 - Jan 2009
      • Sydney, New South Wales, Australia

      Supervised the Software Developer / Software TD department for the purpose of creating production tools for computer animated films.

    • Software Developer
      • Nov 2007 - Apr 2008

      Software Development for 3-D visual effects and animation

    • Technical Director
      • Aug 2006 - Nov 2007

      Video Production, Editing, Programming for e-commerce website

  • See More Search
    • Santa Monica, California, United States
    • Chief Software Developer
      • Jul 2003 - Jul 2006
      • Santa Monica, California, United States

  • Boy Wonder Visual Effects
    • Culver City, California, United States
    • Software Developer
      • Feb 2003 - Jun 2003
      • Culver City, California, United States

      Software development of animation tools for visual effects.

    • Technical Director
      • Mar 2001 - Apr 2002

      Software Developer and Technical Director creating visual effects: Computer Graphics Imagery for film.

  • Blue Sky Studios
    • White Plains, New York, United States
    • Applications Programmer
      • 2000 - 2001
      • White Plains, New York, United States

      Software development for Maya applications for the VFX artists.

  • Walt Disney Feature Animation
    • Glendale, California, United States
    • Software Developer
      • Sep 1995 - Apr 1999
      • Glendale, California, United States

      Production Software Development -- making computer graphics tools for the artists working on a CGI and live action film.

  • Metrolight Studios
    • Los Angeles, California, United States
    • Research Technical Director
      • Apr 1994 - Sep 1995
      • Los Angeles, California, United States

      Software Developer and Technical Director creating CGI for movies and TV.

Education

  • 1986 - 1993
    California Polytechnic State University-San Luis Obispo
    Bachelor of Science (BS), Computer Science
  • 1985 - 1986
    United States Air Force Academy
    undeclared

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Computer Software”

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