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Bio

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Darin Eriksen is a seasoned graphic designer with 20+ years of experience in creating visual brand assets for various industries, including tech, gaming, and software. He has worked with top companies such as Google, Autodesk, and Electronic Arts, and has expertise in graphic design, branding, and identity development.

Experience

  • Google
    • Mountain View, California, United States
    • Studio Artist - Global Devices and Services Marketing
      • Jan 2022 - Present
      • Mountain View, California, United States

      Oversee creation of mechanical files for Google retail store point-of-sale (POS) displays. Build accurate print mechanical files that precisely follow Creative direction and meet exact specifications for Print Production.

    • United Kingdom
    • Advertising Services
    • 700 & Above Employee
    • Lead Technical Production Designer - HH Global @ Google
      • May 2021 - Jan 2022

      Manage highly collaborative team creating mechanical files for Google retail store point-of-sale (POS) displays. Build accurate print mechanical files that precisely follow Creative direction and meet exact specifications for Print Production; plot matchprints to ensure print color accuracy. Coordinate with Creative, Traffic, Copy, Retail Leads, and Production teams to gather necessary assets and information. Oversee online proofing process; providing training for proof uploaders and reviewers. Develop and maintain file storage process and policy.

    • Technical Production Designer - HH Global @ Google
      • Jun 2017 - May 2021

      Build accurate print mechanical files that precisely follow Creative direction and meet exact specifications for Print Production; plot matchprints to ensure print color accuracy.

  • Thumbtack
    • San Francisco
    • Production Designer
      • Apr 2016 - Mar 2017
      • San Francisco

      All print and digital production design for in-house studio team, including large-format advertising, internal signage, emails, branded giveaways, presentations, and other creative projects. Serve as admin for company DAM system and artwork library; establish asset taxonomy, metadata schema, and ...

    • Production Design (consultant)
      • Aug 2015 - Apr 2016
      • San Francisco

      Digital, web, and print production for the Google Brand Studio team. Create pixel-perfect icons, logo systems, illustrations. Help build and maintain brand guidelines and graphics related to Google privacy and security messaging.

  • Schawk!
    • San Francisco
    • Production Design (consultant)
      • Apr 2015 - Aug 2015
      • San Francisco

      Digital design and production consulting on Autodesk software UI graphics.

    • United States
    • Software Development
    • 700 & Above Employee
    • Creative Production Manager
      • Nov 2010 - Mar 2015

      Strategic leadership and brand stewardship for product identity as part of the Brand Creative team. Oversaw the work of internal and freelance production artists; Created, reviewed, and quality-checked thousands of visual brand assets for each software release cycle. Created and maintained visual specifications for in-application branding graphics for consistency across different software platforms. Developed enterprise-wide accessible artwork libraries, artwork templates, and finished artwork for product visual designers, web designers, event graphics houses, and external marketing/sales partners.

    • Production Coordinator
      • Nov 2007 - Nov 2010

      Led a team of production artists to create branding graphics across 80+ products Partnered with art directors and project managers to ensure consistent brand expression across all marketing touch points: in-application visuals, logos, icons, collateral, and packaging. Established and maintained graphic requirements and design templates. Oversaw preparation of product identity assets for ingestion into AEM-based DAM system.

  • Method
    • San Francisco
    • Production Coordinator
      • Aug 2003 - Nov 2007
      • San Francisco

      Led team of production artists in the development of a variety of creative assets. Ensured key milestones were achieved on schedule and that artwork quality standards were adhered to.

  • Electronic Arts
    • Redwood Shores, CA
    • Production Artist
      • Mar 2001 - Aug 2003
      • Redwood Shores, CA

      Production design on packaging and related print materials for EA game software, including manual covers, DVD labels, sell sheets, event graphics, store displays, and marketing collateral. Developed detailed Adobe Photoshop composite images for game boxes, including localized and dual-language ve...

  • Freelance
    • San Francisco Bay Area
    • Graphic Designer
      • Aug 2000 - Mar 2001
      • San Francisco Bay Area

      Developed a broad range of marketing collateral for a various Silicon Valley companies. Played a key role throughout the entire design process from conceptualization and comping stage to final production. Designed creative assets for magazines, newsletters, brochures, case studies, and white pape...

    • Graphic Designer
      • Feb 1999 - Aug 2000
      • San Francisco, CA

      Responsible for all design, typesetting, and layout of the association’s quarterly print magazine, Communication World. Commissioned custom illustrations and artwork for feature articles. Managed one part-time production artist.

    • Graphic Designer
      • Oct 1995 - Feb 1999
      • Monterey, CA

      Designed, typeset and managed production for all user guides, workbooks and manuals for Archipelago Distributed Learning college courseware. Production for print as well as electronic delivery. Designed book covers and CD labels. Helped create user interface for web component of the company’s Dis...

Education

  • 1992 - 1995
    Central Michigan University

Suggested Services

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Industry Focus. “Graphic Design”

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