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Chen Liu is a seasoned researcher and engineer with expertise in computer graphics, generative models, and adversarial robustness. He has worked as a Research Assistant at UCL Computer Science, Graphics Engineer at ByteDance, and Research Assistant at Beihang University.

Experience

  • UCL Computer Science
    • London, England, United Kingdom
    • Research Assistant
      • May 2023 - Present
      • London, England, United Kingdom

  • ByteDance
    • Beijing, China
    • Graphics Engineer
      • May 2020 - Feb 2021
      • Beijing, China

      * Cel-shading Solution: implemented the entire rendering solution for characters in our project;* Shader Coding: created a billboard-based godray shader, a cloudsea texture with Parallax Occlusion Mapping, a semi-translucent crystal material, etc;* UE4 Development: modified UE4 source codes to add a custom shading model which makes low-cost but decent translucency possible;

  • Beihang University
    • Beijing, China
    • Research Assistant
      • Sep 2019 - Jan 2020
      • Beijing, China

      Research assistant under supervision of Prof. Xianglong Liu on adversarial robustness in compressed models.

Education

  • 2023 - 2027
    UCL
    Doctor of Philosophy - PhD, Computer Graphics
  • 2021 - 2022
    UCL
    Master of Science - MS, Computer Graphics, Vision, and Imaging
  • 2017 - 2021
    Beihang University
    Bachelor of Engineering - BE, Computer Science

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Industry Focus. “Higher Education”

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