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Charles Bouet is a seasoned pipeline supervisor with 10+ years of experience in the film industry, skilled in 3D Studio Max, Maya, Nuke, and various animation tools. He has managed teams and delivered solutions for studios like Fortiche Production and worked on notable projects such as League of Legends animated series and music videos.

Experience

  • Fortiche Production
    • Région de Paris, France
    • CG Pipeline Supervisor
      • Nov 2016 - Present
      • Région de Paris, France

      Pipeline supervision for Fortiche projects.Manage a team of 1 Production Assistant, 2 Leads, 6 developers and 5 TDs to deliver solutions for the studio's architecture and needs of departments.Research and development with departments supervisors to elaborate workflows. Design, develop and maintain the core pipeline and related applications for all departments.Maintain the asset manager and automation system.Build tools, debug and provide support to artists using tickets.Organize code review and tools presentations to share the knowledge in the technical team.Work hand-to-hand with the IT department to deploy softwares, plugins and environments for the different projects.Developments are mostly in Python/QtProject management using Shotgun Software.Scripting in Houdini / Maya / Nuke / Mari / Adobe Suite / Guerilla Render / DeadlineCollaboration tools : Git, CI/CD using Gitlab, GSuite, Mattermost, Sentry, PuppetProjects : - League of Legends - ARCANE - animated series- League of Legends - Rise - 2018 World Championship music video - League of Legends - K/DA Popstars music video

    • France
    • Animation and Post-production
    • 200 - 300 Employee
    • Lead Technical Director on CG animated series
      • Apr 2013 - Nov 2016

      - THE OWL AND CO (156 x 7', with the participation of France Télévisions, season 1: 2013, season 2: 2015)- TV special crossover between "THE OWL & CO" and "THE JUNGLE BUNCH" (1 x 13', with the participation of France Télévisions, 2014)- "GRIZZY & THE LEMMINGS" (78 x 7')

    • Rigging / Grooming / FX Artist
      • Aug 2012 - Mar 2013

      Character and Prop rigging (3DSMax)Character and Grass grooming (Ornatrix / MultiScatter) Shading and optimise Fur assets for rendering (Vray)Shatter and Fluid FX (Rayfire / PFlow / FUMEFX)on CGI animated TV serie "THE OWL AND CO" ("La Chouette & Cie saison 01") 78x7'

  • Autour de Minuit
    • Région de Paris, France
    • INTERNSHIP CG ARTIST
      • Jul 2011 - Oct 2011
      • Région de Paris, France

      Tracking / Layout / Roto 3D - Modeling / Animatic / Animation

  • Mathematic
    • Région de Paris, France
    • Internship CG Artist
      • Jul 2010 - Sep 2010
      • Région de Paris, France

      Modeling / Tracking / Cloth / Animation

  • Billiotte & Co
    • Région de Nancy, France
    • INTERNSHIP BACHELOR's degree
      • Sep 2008 - Sep 2009
      • Région de Nancy, France

      Project manager's assistant in web developementHTML / CSS / PHP / SQL / XML / ACTION SCRIPT

Education

  • 2009 - 2012
    Supinfocom
    Concepteur et Réalisateur de films d'animation en images de synthèse, 3D Généralist / Setup, Animation, VFX
  • 2006 - 2009
    IUT de Troyes
    Bachelor's degree, Communication and Media Studies

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Media Production”

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