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Experience

  • UBCO - Electric Adventure Vehicles
    • Tauranga, Bay of Plenty, New Zealand
    • Lead Software Developer
      • Mar 2022 - Present
      • Tauranga, Bay of Plenty, New Zealand

      Building the UBCO iOS app from the ground up using best modern practises and workflows.Managing outsourced development work for UBCO Cloud and Android.

    • Programming / iOS and Web development
      • Jan 2001 - Present

      I have extensive web development experience and have been developing on iOS since 2010.Examples of projects:• Quantum - I took over development and remastered this online board game https://boardgamearena.com/gamepanel?game=quantum• Rogo - an iOS game, discontinued by the game inventor• Drupal website development• A multi-lingual online survey with question-forking and a web interface for translators• A Learning Object for the New Zealand Navy with offline or SCORM results tracking• Flash web audio recorder with Red5 server• Development of Flash iDevices (now replaced with HTML5) for use in eXe course content creation   https://exelearning.net/en/

    • Senior Developer
      • Jan 2013 - Mar 2022
      • New Zealand

      I was the first developer on the GeoZone project (now TripTech) which has become a team of people in New Zealand and Australia. We won a 2015 NZ Hi-Tech award for Innovation and our startup was bought out four times by successively larger company groups.I started off doing both server and mobile but focussed on iOS development as the team grew.CamperMate and other TripTech apps had tens of thousands of daily active users.https://www.campermate.co.nz   https://www.triptech.com

  • Mogeo
    • Christchurch, New Zealand
    • Senior Developer
      • Feb 2011 - 2016
      • Christchurch, New Zealand

      Project leader, iOS development and QA.Developed CamperMate App and various other iOS apps.

    • E-Learning Developer
      • Dec 2006 - May 2010

      Open Source Moodle development and sys admin. Lead technical responsibility for migrating the University to Moodle, ‘UC Learn’ brand theming and plugging feature-gaps from previous systems. Creating and integrating web-based tools. Technical advising and liaison. Interface design. Systems integration. Drupal customisation. LAMP configuration and optimisation.

    • Web Application and Multimedia Developer
      • Mar 2004 - Dec 2006

      Co-developed ‘Interact’, an Open Source eLearning / community / content management system. Worked on multimedia functionality — audio and video players, WYSIWYG Javascript editor and recording. Built complex interfaces communicating between AJAX, Flash, PHP and MySQL, creating the tools lecturers wanted.

    • I.T. Consultant
      • Dec 1998 - Dec 2003

      I learned a lot about human-computer interaction and customer support. I deployed software packages, made custom scripts and interfaces. Specced and built the College Multimedia Lab and taught and promoted the software. I worked with a lecturer to move a video production course from analogue to digital technology, teaching the course myself during this transition.

    • Roving Macintosh Software Technician
      • Apr 1997 - Dec 1998

      Directly supporting 300 individual staff and post-grad computers in 30 departments.

    • Shareware game developer
      • 1995 - 1997

      Wrote shareware games for Amiga computers, posting floppy disks all over the world. Good reviews in several magazines (4 1/2 stars in Amiga Power, rated 8th-best Amiga shareware game of all time). I started coding at age 8 and developed educational games while at high school.

Education

  • University of Canterbury
    Bsc, Computer Science

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Industry Focus. “Motor Vehicle Manufacturing”

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