Bio
Experience
-
-
United States
-
Mobile Gaming Apps
-
100 - 200 Employee
-
Senior Manager Product Operations
-
Feb 2024 - Present
-
-
Project Manager
-
Aug 2022 - Feb 2024
-
-
Associate Project Manager
-
Oct 2021 - Aug 2022
-
-
United States
-
Computer Games
-
1 - 100 Employee
-
Producer
-
Jan 2019 - Oct 2021
Coordinating cross-functional teams of 4-7 to produce 5+ mobile apps and games across entertainment, education, and healthcare verticalsDefining product strategy, roadmap, and features to ensure successful and timely app releases and updates
-
-
Intern Producer
-
Dec 2018 - Jan 2019
Reorganized documents, assets, and tasks for all current and past games and revamped system to accommodate incoming and future projects
-
-
Product Management Intern - AutoCAD
-
May 2020 - Aug 2020
Provided Desktop Product Leadership with a shovel-ready future release consideration of an AutoCAD customizations storage solution. Managed cross-functional triad to perform customer research and determine sizing and staging of a development solution for an anticipated feature benefitting 91% of AutoCAD users.
-
Epic
-
Madison, Wisconsin Area
-
Technical Services - Hospital Liason
-
Aug 2015 - Aug 2017
-
Madison, Wisconsin Area
Consulted regularly with customers on technical issues, software adoption and upgrades, and proposals for new features. Resolved customer issues in a clear, courteous and straightforward manner. Led project to allow patients to more easily find their healthcare provider’s patient portal.
-
-
United States
-
Higher Education
-
700 & Above Employee
-
Undergraduate Researcher - Game Design Research Group
-
Aug 2014 - May 2015
Developed an interface, GamerCard, to gamify an Introduction to Game Design course at the University of Virginia. Wrote thesis on the design of GamerCard and potential opposition to the gamification of education.
-
-
Undergraduate Researcher - Computational Materials Group
-
Dec 2013 - Dec 2014
Simulated, in Fortran 90, the effects of a laser pulse applied to a thin film with a void to collapse the void in such a way as to form a microscopic peak.
-
Georgia Institute of Technology
-
Atlanta, Georgia
-
Undergraduate Researcher
-
May 2014 - Aug 2014
-
Atlanta, Georgia
Researched the electronic properties of graphene nanoribbons under applied electric and magnetic fields using physics simulations written in Fortran90 code.
-
Computers for Youth - Atlanta
-
Atlanta, Georgia
-
Summer Intern
-
Jun 2010 - Aug 2010
-
Atlanta, Georgia
Refurbished computers to donate to families with no home computer.
-
Cypress Communications
-
Greater Atlanta Area
-
Summer Intern
-
Jun 2009 - Aug 2009
-
Greater Atlanta Area
Researched social media in business-to-business companies.
-
Education
-
2017 - 2018Georgia Institute of Technology
Master of Science - MS, Computer Science -
2019 - 2020Georgia Institute of Technology Scheller College of Business
Master of Business Administration - MBA, 4.0 -
2011 - 2015University of Virginia
Bachelor of Science (B.S.), Materials Science and Computer Science
Suggested Services
This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection
Industry Focus. “Computer Games”
Looking to Create a Custom Project?Get StartedNeed a custom project? We'll create a solution designed specifically for your project.
References
Community
You need to have a working account to view this content. Click here to join now -