Bio
Credentials
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Learning to Teach Online
LinkedInJan, 2022- Apr, 2026
Experience
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Silver Script Games
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Guildford, England, United Kingdom
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Founder
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Oct 2022 - Present
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Guildford, England, United Kingdom
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Tutor
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Aug 2018 - Present
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Head Writer
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Mar 2015 - Present
Writing bi-monthly game audio reviews.
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Composer
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Jan 2011 - Present
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United Kingdom
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Entertainment
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1 - 100 Employee
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Post Production Lead
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Mar 2022 - Dec 2023
Leading the Post-Production team in Original English Audio Development and Movies & Entertainment, to help manage upcoming and ongoing projects. Working with internal staff and freelancers to ensure we deliver dialogue on time and to the highest quality.
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Post Production Coordinator/Dialogue Editor
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Apr 2021 - Mar 2022
Working with the Post-Production team to help manage upcoming and ongoing projects, and ensure we deliver dialogue on time and to the best of our ability.
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Junior Studio Engineer
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Jan 2020 - Apr 2021
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Dialogue Editor
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Feb 2019 - Jan 2020
Dialogue Editor, working as part of the Post-Production team at Liquid Violet.
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Women in Games WIGJ
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London, United Kingdom
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Ambassador
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Mar 2017 - Dec 2023
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London, United Kingdom
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Limit Break Mentorship
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London, England, United Kingdom
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Committee Member
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Apr 2022 - Apr 2023
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London, England, United Kingdom
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BAFTA
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London, United Kingdom
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BAFTA Crew
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Jun 2018 - Aug 2022
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London, United Kingdom
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Step by Step
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Aldershot
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Youth Worker
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Oct 2017 - Feb 2019
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Aldershot
1-1 mentoring service with young people 11-18
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SkyFish Studios
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Cardiff, United Kingdom
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Composer
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Dec 2015 - Dec 2018
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Cardiff, United Kingdom
Elise features a touching and emotive soundtrack, composed exclusively by Alyx Jones. Heavily inspired by collaborations between Alva Noto and Ryuichi Sakamoto, the contrast of a solo piano against growing soundscapes led to an exploration of musical segments as a part of the games sonic environments. Wwise was used to create procedurally generated soundscapes for each environment. After hearing Martin Stig Andersen (Limbo) talk earlier in the year about music concrete and audio material removed from its source, it sparked an interest in warping unrelated sound recordings to mimic various characteristics, in some of the game environments. Building on this we also used Wwise to create structural generative music systems from the many variations of piano music, created for each level. Our goal was to explore the relationship between soundscapes, music and variation, but still maintain a melodic and striking experience.Responsible for creation and delivery of all music within the game Elise Unpainted Memories and associated trailers and demos.I did all implementation in Wwise for music and SFX assets.
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ComputerXplorers West Surrey
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Guildford, United Kingdom
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Teacher
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Sep 2015 - Sep 2017
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Guildford, United Kingdom
Teaching children skills in programming, game design and music technology.
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Video Editor
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Sep 2014 - Aug 2015
Editing the Match Highlights and other videos.
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Composer
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Jun 2013 - Sep 2013
Composed 4 tracks for the iOS game "Astro Assault".Available to listen to at: https://soundcloud.com/alexjonescmt/sets/astroassault-musicAstro Assault available on the iTunes App Store: https://itunes.apple.com/gb/app/astro-assault/id689013553?mt=8
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Volunteer
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Sep 2011 - Sep 2012
It's a pretty varied role, everything from painting the building to setting up the stage!
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Education
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2016 - 2017University of Surrey
Master of Arts (MA), Music (Composition) -
2012 - 2015University of Surrey
Bachelor of Arts (BA), Music Technology -
2009 - 2012The Sixth Form College Farnborough
A Levels, Music Technology, Film Studies, Psychology, Sociology, General Studies -
2004 - 2009Wavell
10 GCSE's, Incl Maths, English, Science
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References
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