See How Many Clients You're Missing Each Month

Simply enter your business email & Topline AI Agent will show you.

Bio

Generated by
Topline AI

Experience

  • Hyperlab
    • İstanbul, Türkiye
    • Game/Level Designer
      • Jun 2024 - Present
      • İstanbul, Türkiye

    • Product Manager
      • May 2023 - Dec 2023

      -Following trends and finding new game ideas.-Preparing GDD for specified game ideas.-Determining what needs to be done for the project separately for the two teams I'm charge of and creating a list of needs.-Distributing tasks on the Development and Art side according to the determined needs and TO-DO list.-Closely monitoring the construction phase of projects and finding solutions to possible problems.-Completing the projects and sending them for testing.

  • Arcade Clan
    • İstanbul, Türkiye
    • Game Designer
      • Mar 2022 - Apr 2023
      • İstanbul, Türkiye

      -We produced Hypercasual games together with Rollic and Vood-Attending all ideation meetings and producing innovative game ideas together.-Preparing the GDDs of the games.-Determining the requirements of the project and distributed the tasks for Game Development and Art.-Managing the construction process of the project and produced solutions to complete the tasks on time.-Planning, shotting and editing all marketing videos of the games in the studio.-I had my first Soft-Launch experience with Traffic Loop and my first Launch experience with Turn Around.

    • Game Designer
      • Dec 2021 - Feb 2022

      -We produced Hypercasual games together with Rollic and Vood.-Founding a game ideas by following mobile trends.-Managing the gamification and technical implementation part of the idea.

  • YEK Games
    • İstanbul, Türkiye
    • Game Designer
      • Aug 2021 - Oct 2021
      • İstanbul, Türkiye

      -Managed all product development activities from start to finish, includingdesigning, material sourcing, developing and market launching.-Managed a small team of 5 employees, managing matters including delegatingtasks and handling staff issues.-Stayed updated on market trends, competitor activity and other importantdevelopments by conducting regular research and networking.-To help the parts that the team lacks in issues such as 3D Modelling-GameDesign-Level Design during the production phase.-To be in touch with the publisher during the entire production phase of thegame from scratch to finish.-Integrating the SDKs to the prototypes. -To direct the prototype produced according to the iterations received by thepublisher.

  • Oasis Games Studio
    • İstanbul, Türkiye
    • Co-Founder/Game Designer
      • Aug 2019 - Aug 2021
      • İstanbul, Türkiye

      -Started, hired and built a new team of talented employees based on needs,priorities, opportunities and budget.-Designed all business strategies, including sales, marketing, business, growthand finances.-Stayed updated on market trends, competitor activity and other importantdevelopments by conducting regular research and networking.-Managed all product development activities from start to finish, includingdesigning, material sourcing, developing and market launching.In short, I can say that we learned how to make games during in this time period.

Education

  • Özyeğin Üniversitesi
    Lisans Derecesi, Management Information Systems
  • Küçükçekmece Gazi Anadolu Lisesi
    High School Diploma

Suggested Services

This profile is unclaimed. These are suggested service rates with 0% commision upon successful connection

Industry Focus. “Mobile Gaming Apps”

Looking to Create a Custom Project?

Need a custom project? We'll create a solution designed specifically for your project.

Get Started

References

Community

You need to have a working account to view this content. Click here to join now

Similar Profiles