Bio
Experience
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SIM.SPACE
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Israel
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Founder and CEO
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Apr 2019 - Present
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Israel
SIM.SPACE has developed a globally first-of-its-kind simulations and hybrid labs (HIL) infrastructure for scalable aerospace system-level simulations that harness the power of distributed parallel computing, micro services, and cloud computing architecture (private or public) to enable the capacity necessary for AI and Machine Learning applications, Large scale simulations (e.g. UAV swarms or satellite constellations) and fast performance analysis (i.e. Monte Carlo).
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Owner and CEO
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Feb 2006 - Present
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Israel
Gemini technology innovations Ltd is a boutique software development and consultancy company. The company applies scrum and agile development methodology, and specializes in Billing, and in the Aerospace domains.• Lead the development of a set of software modifications of F-16 A/B fighter aircraft avionics for a foreign country as a part of an export deal by the Israeli Department of Security• Lead the development of a critical avionics module in one of the major UAVs used by the Israeli Air-Force• Developed Gemini Billing platform, a best-of-breed billing, invoicing and subscription management platform licensed by several large scale corporate clients
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SpaceIL
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Israel
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Head of Software Development
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Oct 2014 - May 2019
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Israel
SpaceIL is an Israeli organization, established in 2011, that built the first private robotic lunar lander. My main achievements:• System architecture, design, and implementation of SpaceIL real-time system level simulator, and hybrid lab.• Spearheaded the software development in the project, including managing sub-contractors for the development of a ground station, and flight software• Managed and participated in the development of flight testing equipment for the spacecraft sensors (Inertial Measurement Unit, Star tracker, Sun Sensors, Laser Doppler altimeter, and cameras)
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Co-founder, CTO and VP R&D
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2010 - 2014
Co-Founded Pickn’Tell, a multi-tenant cloud based enterprise SAAS platform for large retailers. The Pickn’Tell platform includes a branded mobile app (and SDK), in-store digital cameras and displays, a sellers application, proximity beacon devices, BI and Analytics tools and automatic campaign tools. My main achievements:• System architecture & design, invention of the company’s intellectual property (three patents)• Lead the development and technological management of the Pickn’Tell’s SAAS platform (servers, databases, front and back-end web interfaces, native mobile apps, DWH, BI and Analytics
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CTO and Product Manager
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2001 - 2010
Leading m-Wise to establish itself as a leading technology provider of multi-media content delivery platform that is offered as an enterprise SAAS platform for large international media companies such as: Universal Music Group, Sony, Warner, Fox, MSN and MTV and first tier mobile operators such as Vodafone, Verizon and Sprint. Operating in Europe, South-east Asia, Latin America and North America. My main achievements:• Enabled total of 178 million distinct mobile users using the platform from 132 mobile carriers in 58 countries, 3.04 billion mobile media messages, 100s of transaction per second, $1.1 billion charged by the platform.• Designed and architected the company’s source of revenue, its Service Delivery Platform, Software Development Kit (SDK) and Application Programming Interface (API)
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Co-Founder, and Director of R&D
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2000 - 2001
Co Founded eCaddo, a startup company that developed an Internet based service platform (a cross-platform scheduling/pricing engine for online directories) from initiation, through fund raising (approximately $3 million) from Venture Capital (VC), company foundation to final decision to cease activities. Directly in charge of product management, architecture, design and development management and managing 20 software engineers
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Military Products Division Manager at Elron Software Inc
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1995 - 1999
• Directly managing a team of 20 software engineers, and indirectly additional 20 engineers, designers, and QA specialists. Managing the entire product life-cycle development of the following products: o A ground station for a mission critical real-time multi-sensor airborne visual reconnaissance system o Two military training simulators: a virtual reality ground forces, and special-forces small armso Two multi-player flight simulators games for large international game companies (EA and GT)• Implementing n-tier architecture, with web based clients, central database, and numerous high-end graphic workstations, utilizing advanced OOA / OOD methodologies, and ISO 2000 quality standards
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Major - Head of fighter aircraft software team
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1988 - 1995
In charge of the avionics software development of the F-16 fighter aircraft, leading several full development life cycles of the aircraft software releases with more than 100 changes, including integration of new INUs, GPS, new weapon systems, new modes and algorithms, and many functional changes in the aircraft avionics. Implementing strict development methodologies (US DOD-2167A). Directly in charge of a team of 10 software engineers, indirectly managing additional 10 employees (QA, laboratories, flight tests, technical writers). In addition, in charge of the software development system simulator, hybrid lab, and lead the flight testing of the software blocks
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Education
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1984 - 1988Technion - Israel Institute of Technology
BSC, Aeronautics & Astronautics Engineering -
Irony Hey Haifa
High school diploma
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