Tripwire Interactive
Computer GamesView the employees at
Tripwire Interactive-
Mathew McLaughlin Material Artist specializing in procedural workflows
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Rising Star
Andrew Coggin Engine Programmer at Tripwire Interactive-
The Colony, Texas, United States
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Rising Star
Kaitlyn Dering Game Play Animator at Tripwire Interactive-
Atlanta, Georgia, United States
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Rising Star
Sean McBride Game Director at Tripwire Interactive LLC-
Rising Star
Christopher Goodwin Lead Level Designer at Tripwire Interactive-
Acworth, Georgia, United States
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Rising Star
Overview
Formed in 2005 as a humble independent developer and founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s most recent hit release, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds. Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. The publishing division named “Tripwire Presents” aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, Road Redemption developed by EQ Games and Pixel Dash Studios, and Deceive Inc. developed by Sweet Bandits Studios.
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