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Traverse Research

Computer Games

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Traverse Research
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    Brian Janssen Rendering Engineer at Traverse Research with a double master's in Game and Media Technology, and Business informatics.
    • Utrecht, Utrecht, Netherlands
    • Rising Star
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    Pelle Ladegaard Game Programmer at Traverse Research
    • Eindhoven, North Brabant, Netherlands
    • Rising Star
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    Brian Janssen Rendering Engineer at Traverse Research with a double master's in Game and Media Technology, and Business informatics.
    • Utrecht, Utrecht, Netherlands
    • Rising Star
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    Luca Quartesan Programming Instructor at Breda University of Applied Sciences and Machine Learning Researcher at Traverse Research
    • Breda, North Brabant, Netherlands
    • Rising Star
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    Hannes Vernooij Rendering Engineer
    • Breda, North Brabant, Netherlands
    • Rising Star
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Overview

Traverse Research is a rendering research and development company located in Breda, Netherlands. We offer specialized services to a range of respected tech companies, including AMD, ARM, Intel, Samsung, and Qualcomm. Our focus is on advancing the state of computer graphics through research services. These services center on rendering technology based on ray tracing, rasterization, and machine learning. We also offer benchmarking capabilities at various levels of the development process, with a particular focus on the cutting edge of technology. In addition to serving GPU hardware manufacturers, we provide our services to game studios such as Embark Studios and automotive companies like Applied Intuition, helping them to advance their rendering technology and enhance the overall quality and realism of their products. Our team is dedicated to providing top-notch services that enable our clients to create the best possible technology products, with a focus on optimizing performance and user experience. Traverse Research also works closely with academic institutions such as the Breda University of Applied Sciences and Utrecht University. We believe that collaboration with these institutions is essential for the advancement of the rendering technology field. Furthermore, at Traverse Research, we are committed to the principles of open source and actively contribute to open source projects. We believe that open collaboration and sharing of knowledge benefit the entire industry, and we are proud to be a part of this community.