Tatsuma Sato
Programmer at Kojima Productions- Claim this Profile
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Topline Score
Bio
Experience
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KOJIMA PRODUCTIONS
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Japan
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Entertainment Providers
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1 - 100 Employee
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Programmer
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Jan 2018 - Present
DEATH STRANDING Director's Cut DEATH STRANDING - System Programmer Seminar Lecturer at ESEC 2019 Spring Seminar Lecturer at ESEC 2018 Spring DEATH STRANDING Director's Cut DEATH STRANDING - System Programmer Seminar Lecturer at ESEC 2019 Spring Seminar Lecturer at ESEC 2018 Spring
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Square Enix
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United Kingdom
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Computer Games
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700 & Above Employee
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Programmer
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Nov 2011 - Dec 2017
Develop FINAL FANTASY XIV - A REALM REBORN - as Server System Engineer - Design/Implement game server systems: level server, client connection server and cross game worlds matching system for instance. - Optimize CPU performances and memory usage for server systems. - Design/Implement memory allocator for severs to get performance with multi-threaded programming. - Develop BOT system for testing and scaling up servers. Develop FINAL FANTASY XV as Game Engine System… Show more Develop FINAL FANTASY XIV - A REALM REBORN - as Server System Engineer - Design/Implement game server systems: level server, client connection server and cross game worlds matching system for instance. - Optimize CPU performances and memory usage for server systems. - Design/Implement memory allocator for severs to get performance with multi-threaded programming. - Develop BOT system for testing and scaling up servers. Develop FINAL FANTASY XV as Game Engine System Engineer - Develop system for multi-thread and adapt it to exiting code. - Lead optimization: profile performances of existing code and planning a way to optimize it. Maintain huge code system. - Improve develop environment. Existing build pipeline had workflow problems, solve them. - Lead Online Software at multi-player team. - Design/Implement network core system for multi-player. - Implement cross platform multi player library and matching system for development with TCP and UDP. Develop KINGDOM HEARTS III as System Software Engineer. - Lead Optimization: Lead how to optimize programming code of Unreal Engine 4 and KINGDOM HEARTS III. - Improve performance of garbage collection and streaming system. - Adapt Multi Thread programming to exiting code. - Profile 3D graphics performance and advice how to optimize exiting data. - Implement Snow curling mini-game of Frozen world. CEDEC 2016 Speaker "Optimization for AAA titles. Example from FINAL FANTASY XV" http://jp.gamesindustry.biz/article/1609/16090501/ Seminar Lecturer at ESEC 2017 Spring Show less Develop FINAL FANTASY XIV - A REALM REBORN - as Server System Engineer - Design/Implement game server systems: level server, client connection server and cross game worlds matching system for instance. - Optimize CPU performances and memory usage for server systems. - Design/Implement memory allocator for severs to get performance with multi-threaded programming. - Develop BOT system for testing and scaling up servers. Develop FINAL FANTASY XV as Game Engine System… Show more Develop FINAL FANTASY XIV - A REALM REBORN - as Server System Engineer - Design/Implement game server systems: level server, client connection server and cross game worlds matching system for instance. - Optimize CPU performances and memory usage for server systems. - Design/Implement memory allocator for severs to get performance with multi-threaded programming. - Develop BOT system for testing and scaling up servers. Develop FINAL FANTASY XV as Game Engine System Engineer - Develop system for multi-thread and adapt it to exiting code. - Lead optimization: profile performances of existing code and planning a way to optimize it. Maintain huge code system. - Improve develop environment. Existing build pipeline had workflow problems, solve them. - Lead Online Software at multi-player team. - Design/Implement network core system for multi-player. - Implement cross platform multi player library and matching system for development with TCP and UDP. Develop KINGDOM HEARTS III as System Software Engineer. - Lead Optimization: Lead how to optimize programming code of Unreal Engine 4 and KINGDOM HEARTS III. - Improve performance of garbage collection and streaming system. - Adapt Multi Thread programming to exiting code. - Profile 3D graphics performance and advice how to optimize exiting data. - Implement Snow curling mini-game of Frozen world. CEDEC 2016 Speaker "Optimization for AAA titles. Example from FINAL FANTASY XV" http://jp.gamesindustry.biz/article/1609/16090501/ Seminar Lecturer at ESEC 2017 Spring Show less
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