Zygfryd Wieszok

Software Engineer at Autonomous Systems
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Contact Information
us****@****om
(386) 825-5501
Location
PL
Languages
  • Polish Native or bilingual proficiency
  • English Professional working proficiency
  • German Elementary proficiency

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Bio

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Credentials

  • Attacking and Protection of Web-Applications
    Niebezpiecznik.pl
    Mar, 2019
    - Nov, 2024
  • CUDA Programming
    QuantUp
    Jan, 2018
    - Nov, 2024
  • PCB Designer Certification Course
    Mentor Graphics
    Feb, 2015
    - Nov, 2024
  • Introduction to PCB Designer Certification Course
    Mentor Graphics
    Jun, 2014
    - Nov, 2024
  • C# Programming
    Microsoft
    Jan, 2014
    - Nov, 2024
  • Best Practices of Software Development
    Future Processing Sp. z o.o.
    Apr, 2013
    - Nov, 2024

Experience

    • Poland
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software Engineer
      • Mar 2022 - Present

    • Poland
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software Engineer
      • Jan 2020 - Jun 2022

    • Poland
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Senior Software Developer
      • Oct 2016 - Dec 2019

      Software developer working on computer vision algorithms for a medical device for Optical Coherence Tomography. The device is used to examine eye retina in ophthalmology clinic worldwide. The main responsibilities: - research and development of new image processing algorithms - image processing development in C++ and IPP - algorithms optimization including low-level optimization with SIMD or ASM. - native library integration using C++/CLI - implementation of higher application layers in C# / WPF / MVVM Show less

    • Poland
    • Information Technology & Services
    • 1 - 100 Employee
    • Software Developer
      • Jul 2013 - Sep 2015

      Software developer in 3D department. - developing applications in C# and Unity3D - 3D visualizations for touch-tables and totems - applications for Kinect, Oculus Rift, Google Cardboard and Recon goggles. - mobile Augmented Reality applications in Unity3D with Vuforia. Software developer in 3D department. - developing applications in C# and Unity3D - 3D visualizations for touch-tables and totems - applications for Kinect, Oculus Rift, Google Cardboard and Recon goggles. - mobile Augmented Reality applications in Unity3D with Vuforia.

    • Hardware and Software Engineer
      • Sep 2014 - Nov 2014

      Designing prototype sensor hardware and developing embedded code in C/C++. The prototype was build with STM32 processors and Intel Edison with AHRS sensor. Designing prototype sensor hardware and developing embedded code in C/C++. The prototype was build with STM32 processors and Intel Edison with AHRS sensor.

Education

  • Cranfield University
    Master of Science (MSc), Digital Signal and Image Processing
    2015 - 2016
  • Politechnika Śląska w Gliwicach
    Master of Science (MSc), Computer Science
    2015 - 2016
  • Politechnika Śląska w Gliwicach
    Bachelor's degree, Computer Science
    2011 - 2015

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