Zygfryd Wieszok
Software Engineer at Autonomous Systems- Claim this Profile
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Polish Native or bilingual proficiency
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English Professional working proficiency
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German Elementary proficiency
Topline Score
Bio
Credentials
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Attacking and Protection of Web-Applications
Niebezpiecznik.plMar, 2019- Nov, 2024 -
CUDA Programming
QuantUpJan, 2018- Nov, 2024 -
PCB Designer Certification Course
Mentor GraphicsFeb, 2015- Nov, 2024 -
Introduction to PCB Designer Certification Course
Mentor GraphicsJun, 2014- Nov, 2024 -
C# Programming
MicrosoftJan, 2014- Nov, 2024 -
Best Practices of Software Development
Future Processing Sp. z o.o.Apr, 2013- Nov, 2024
Experience
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Autonomous Systems
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Poland
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IT Services and IT Consulting
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1 - 100 Employee
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Software Engineer
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Mar 2022 - Present
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Blees
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Poland
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IT Services and IT Consulting
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1 - 100 Employee
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Software Engineer
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Jan 2020 - Jun 2022
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Canon Ophthalmic Technologies sp. z o.o.
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Poland
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IT Services and IT Consulting
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1 - 100 Employee
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Senior Software Developer
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Oct 2016 - Dec 2019
Software developer working on computer vision algorithms for a medical device for Optical Coherence Tomography. The device is used to examine eye retina in ophthalmology clinic worldwide. The main responsibilities: - research and development of new image processing algorithms - image processing development in C++ and IPP - algorithms optimization including low-level optimization with SIMD or ASM. - native library integration using C++/CLI - implementation of higher application layers in C# / WPF / MVVM Show less
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itSilesia
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Poland
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Information Technology & Services
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1 - 100 Employee
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Software Developer
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Jul 2013 - Sep 2015
Software developer in 3D department. - developing applications in C# and Unity3D - 3D visualizations for touch-tables and totems - applications for Kinect, Oculus Rift, Google Cardboard and Recon goggles. - mobile Augmented Reality applications in Unity3D with Vuforia. Software developer in 3D department. - developing applications in C# and Unity3D - 3D visualizations for touch-tables and totems - applications for Kinect, Oculus Rift, Google Cardboard and Recon goggles. - mobile Augmented Reality applications in Unity3D with Vuforia.
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Hardware and Software Engineer
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Sep 2014 - Nov 2014
Designing prototype sensor hardware and developing embedded code in C/C++. The prototype was build with STM32 processors and Intel Edison with AHRS sensor. Designing prototype sensor hardware and developing embedded code in C/C++. The prototype was build with STM32 processors and Intel Edison with AHRS sensor.
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Education
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Cranfield University
Master of Science (MSc), Digital Signal and Image Processing -
Politechnika Śląska w Gliwicach
Master of Science (MSc), Computer Science -
Politechnika Śląska w Gliwicach
Bachelor's degree, Computer Science