Zsade Fleming

Quality Assurance Tester at Bethesda Softworks
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Location
Maryland, United States, US
Languages
  • English -
  • Spanish (conversational) -

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Experience

    • United States
    • Computer Games
    • 400 - 500 Employee
    • Quality Assurance Tester
      • Aug 2017 - Present

      • Smoking prospective builds and communicating to the rest of the QA department whether or not the builds are viable for testing • Identifying, investigating and recording bugs and potential issues in all game builds prior to and after release • Producing thorough and detailed bug reports for use by the developers and QA department • Communicating and collaborating with QA leads and other testers to perform burst tests and content checks • Smoking prospective builds and communicating to the rest of the QA department whether or not the builds are viable for testing • Identifying, investigating and recording bugs and potential issues in all game builds prior to and after release • Producing thorough and detailed bug reports for use by the developers and QA department • Communicating and collaborating with QA leads and other testers to perform burst tests and content checks

    • United States
    • Primary and Secondary Education
    • 700 & Above Employee
    • High School Teacher - Interactive Media Production
      • Jul 2015 - Aug 2017

      • Educating students how to utilize Adobe Creative Suite Programs to create websites, illustrations, project assets, animations, and other various forms of digital projects/artwork • Imparting knowledge of good design principles and typography to create effective and stylish promotional and marketing materials • Imparting knowledge of basic website design, sitemap development, asset creation, and CSS to create effective, functional, and stylish websites • Educating students how to utilize Adobe Creative Suite Programs to create websites, illustrations, project assets, animations, and other various forms of digital projects/artwork • Imparting knowledge of good design principles and typography to create effective and stylish promotional and marketing materials • Imparting knowledge of basic website design, sitemap development, asset creation, and CSS to create effective, functional, and stylish websites

    • United States
    • Retail
    • 700 & Above Employee
    • Seasonal Game Advisor
      • Oct 2015 - Jan 2016

      • Greeted and assisted customers promptly to ensure an outstanding shopping experience for bookstore patrons • Maintained the upkeep of the store by organizing areas as directed, shelving new product, and performing light housekeeping on the floor • Provided excellent customer service consistent with values of the store • Greeted and assisted customers promptly to ensure an outstanding shopping experience for bookstore patrons • Maintained the upkeep of the store by organizing areas as directed, shelving new product, and performing light housekeeping on the floor • Provided excellent customer service consistent with values of the store

    • Art Lead
      • Feb 2015 - Sep 2015

      Responsibilities • Developing the art style for all assets • Main character concept art • 2D artwork of character and object sprites • Managing other artists on the team Skills Used/Acquired • Sharing responsibilities within a small team • Understanding of game development process • Time management to work efficiently during sprints • Leadership skills Responsibilities • Developing the art style for all assets • Main character concept art • 2D artwork of character and object sprites • Managing other artists on the team Skills Used/Acquired • Sharing responsibilities within a small team • Understanding of game development process • Time management to work efficiently during sprints • Leadership skills

    • Textbook Desk Assistant
      • Sep 2012 - Sep 2015

      • Designed illustrations, logos, and marketing materials to advertise in-store events, sales, and promotions • Edited photos of apparel, supplies, and other merchandise for use on the store’s website and print marketing materials • Utilized software to order, verify, and categorize textbook and class materials • Trained 25-30 new employees to pack and retrieve customer orders, utilize the online textbook database, and organize textbook shelves • Maintained the upkeep of the bookstore by organizing areas as directed, shelving new shipments, and performing light housekeeping on the floor • Provided excellent customer service consistent with values of the bookstore Show less

    • Concept Artist, 2D Artist
      • Jan 2015 - Feb 2015

      Responsibilities • Character concept art • 2D artwork of character and object sprites • Leading the prototype presentation Skills Used/Acquired • Sharing responsibilities within a small team • Understanding of game development process Responsibilities • Character concept art • 2D artwork of character and object sprites • Leading the prototype presentation Skills Used/Acquired • Sharing responsibilities within a small team • Understanding of game development process

    • United States
    • Higher Education
    • 700 & Above Employee
    • Web Design Intern
      • Aug 2014 - Dec 2014

      • Collaborated with a professor to format research about the transcontinental railroad into stylish and informative webpages • Developed early website designs utilizing Adobe Dreamweaver that were used as a reference for final website design • Designed mockups and wireframes to organize the layout of information and solidify overall appearance of website • Created all artistic elements to promote cohesion and consistency • Collaborated with a professor to format research about the transcontinental railroad into stylish and informative webpages • Developed early website designs utilizing Adobe Dreamweaver that were used as a reference for final website design • Designed mockups and wireframes to organize the layout of information and solidify overall appearance of website • Created all artistic elements to promote cohesion and consistency

    • Producer, Art Lead, Design Lead
      • Jan 2014 - May 2014

      Responsibilities • Developing the plot, characters, and gameplay mechanics • Creating all character, background, and object concept art • 2D artwork of characters, backgrounds, and objects to be used in-game • Managing five programmers Skills Used/Acquired • Leadership skills • Ability to communicate with and relate to programmers • Understanding of game development process • Time management to deliver a playable final product • Understanding the benefits and limits of the program Unity Show less

    • Art Lead, Co-Design Lead
      • Nov 2010 - May 2011

      Responsibilities • Developing the art style for all assets • Creating all character, background, and object concept art • 2D artwork of characters, backgrounds, and objects to be used in-game • Working alongside four programmers Skills Used/Acquired • Ability to communicate with and relate to programmers • Understanding of game development process • Time management to deliver a developed game design in time for a competition Responsibilities • Developing the art style for all assets • Creating all character, background, and object concept art • 2D artwork of characters, backgrounds, and objects to be used in-game • Working alongside four programmers Skills Used/Acquired • Ability to communicate with and relate to programmers • Understanding of game development process • Time management to deliver a developed game design in time for a competition

Education

  • University of Maryland Baltimore County
    Bachelor of Arts (BA), Animation/Interactive Media
    2011 - 2015
  • Carver Center for Arts and Technology
    High School Diploma, Visual Arts
    2009 - 2011
  • Woodlawn High School
    2007 - 2009

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