Zoha Ahmed

Senior 3D Artist at Mood Games
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Contact Information
us****@****om
(386) 825-5501
Location
Kucukcekmece, Istanbul, Turkey, TR

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Experience

    • Türkiye
    • Computer Games
    • 1 - 100 Employee
    • Senior 3D Artist
      • Dec 2022 - Present

      Supporting the Marketing team regarding planning and executing to deliver high quality CG animation content like promos. Modeling high and low polygon assets & texture them through the PBR. Reporting to the Management on the status of their assignment on daily basis. Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Training Juniors/Interns on workflow and process. Supporting the Marketing team regarding planning and executing to deliver high quality CG animation content like promos. Modeling high and low polygon assets & texture them through the PBR. Reporting to the Management on the status of their assignment on daily basis. Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Training Juniors/Interns on workflow and process.

    • Pakistan
    • Software Development
    • 1 - 100 Employee
    • Lead 3D Artist
      • Sep 2022 - Dec 2022

      Develop and deliver renderings of complex, photo-realistic and stylized CG vehicles, environment assets and effects into shots for animation. Modeling High and low polygon assets and texture them through the PBR . Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Develop and deliver renderings of complex, photo-realistic and stylized CG vehicles, environment assets and effects into shots for animation. Modeling High and low polygon assets and texture them through the PBR . Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner.

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Senior 3D Artist
      • May 2021 - Oct 2022

      Develop and deliver renderings of complex, photo-realistic and stylized CG characters/creatures, vehicles, environment assets and effects into shots for animation and VFX advertising projects. Modeling High and low polygon assets and texture them through the PBR . Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Develop and deliver renderings of complex, photo-realistic and stylized CG characters/creatures, vehicles, environment assets and effects into shots for animation and VFX advertising projects. Modeling High and low polygon assets and texture them through the PBR . Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner.

    • United States
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D Artist
      • Sep 2019 - Mar 2021

      Modeling High and low polygon assets and texture them through the PBR . Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Modeling High and low polygon assets and texture them through the PBR . Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner.

    • Pakistan
    • IT Services and IT Consulting
    • 200 - 300 Employee
    • 3D Environment Artist
      • Jan 2018 - Aug 2019

      Design, model and texture basic assets.Creat whole environment for 3d games in maya.Optimize and bake environments in unity.Create screen shots and promotional data with lighting in Marmoset & Unity. Final touch up in Adobe photoshop. Design, model and texture basic assets.Creat whole environment for 3d games in maya.Optimize and bake environments in unity.Create screen shots and promotional data with lighting in Marmoset & Unity. Final touch up in Adobe photoshop.

    • Pakistan
    • Computer Games
    • 1 - 100 Employee
    • 3D Artist
      • Oct 2016 - Dec 2017

      Modeling High and low polygon assets and texture them. Reporting to the Management on the status of their assignment on daily basis. Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Modeling High and low polygon assets and texture them. Reporting to the Management on the status of their assignment on daily basis. Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner.

  • Jolta Technologeis
    • Islāmābād, Pakistan
    • Junior 3D Artist
      • Feb 2015 - Sep 2016

      Modeling High and low polygon assets and texture them. Reporting to the Management on the status of their assignment on daily basis. Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner. Modeling High and low polygon assets and texture them. Reporting to the Management on the status of their assignment on daily basis. Giving Best To produce the expected quality and timely delivery of Model/Texture in the most efficient manner.

Education

  • Beykoz Üniversitesi
    Master of Business Administration - MBA, Business Administration and Management, General
    2023 - 2025
  • Fatima Jinnah Women University Rawalpindi
    Bachelor's degree, Computer Science
    2011 - 2015
  • CB College Kashmir Road Rawalpindi
    F.SC, Computer Science
    2009 - 2011
  • FG Sir Syed School, Rawalpindi.
    Matric, Computer Science
    2008 - 2009

Community

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