Zachary Madere

Senior Concept Artist at High Moon Studios
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Contact Information
us****@****om
(386) 825-5501
Location
San Diego, California, United States, US

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Experience

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Senior Concept Artist
      • Jul 2020 - Present

      Concept Art for Call of Duty: WarzoneConcept Art for Call of Duty: VanguardConcept Art for Call of Duty: Black Ops, Cold War

    • Concept Artist
      • Jul 2016 - Jul 2020

      Concept Art for Call of Duty: Modern Warfare Concept Art for Call of Duty: Black Ops 4, ZombiesConcept Art for Destiny 2: The Forsaken.Concept art for unannounced games

    • Freelance Illustrator
      • 2018 - 2019

      Illustrations for "Strongholds and Followers" Illustrations for "Strongholds and Followers"

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Concept Artist
      • Jul 2015 - Jun 2016

      Environment concept art for Unannounced gamesMarketing art for Evolve: Stage 2. Environment concept art for Unannounced gamesMarketing art for Evolve: Stage 2.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Freelance Illustrator & Concept Artist
      • Jan 2014 - Jun 2015

      Concepting alternate character skins and illustrating splash pages for Heroes of Newerth.- Adhere to style guide while also bringing my unique view to the game's characters.- Effectively communicate with AD to apply feedback and convey my aim for each image Concepting alternate character skins and illustrating splash pages for Heroes of Newerth.- Adhere to style guide while also bringing my unique view to the game's characters.- Effectively communicate with AD to apply feedback and convey my aim for each image

    • Concept Artist
      • Mar 2014 - Apr 2015

      Concept art for sci-fi spaceship RTS game The Mandate.- Iterate functional and interesting spaceship components, environments and props while ensuring identity of different factions in game.- Support small team by tackling diverse design tasks and problems with equally diverse methods like 3D exploration, 3D paintovers, and silhouette thumbnail sketching. Concept art for sci-fi spaceship RTS game The Mandate.- Iterate functional and interesting spaceship components, environments and props while ensuring identity of different factions in game.- Support small team by tackling diverse design tasks and problems with equally diverse methods like 3D exploration, 3D paintovers, and silhouette thumbnail sketching.

    • Japan
    • Software Development
    • 700 & Above Employee
    • Freelance Illustrator
      • Jun 2013 - Feb 2014

      Illustrations for Hellfire mobile Trading Card Game. Illustrations for Hellfire mobile Trading Card Game.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Freelance Illustrator
      • Feb 2013 - Oct 2013

      Illustrations for unannounced Trading Card Game. Illustrations for unannounced Trading Card Game.

    • Freelance Animator
      • Feb 2013 - Mar 2013

      - In-betweening and coloring on hand-drawn MAD TV cartoons. - In-betweening and coloring on hand-drawn MAD TV cartoons.

Education

  • Rocky Mountain College of Art + Design (RMCAD)
    Bachelor of Fine Arts, Animation and Illustration
    2007 - 2011

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