yovie wahyu

Sr UI/UX Designer at Artemis Impact
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Contact Information
us****@****om
(386) 825-5501
Location
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5.0

/5.0
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Susetyo Mulia Pambudi

Yovie is a Jhon Wick in the real life. He always focus and give his commitment on the task. As UI/UX, he has a good taste for design and up-to-date.

Ihwan Pramudita

Good as bug fixer related to Game Design. Very tight and responsible about work. Funny as team-mate.

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Experience

    • Singapore
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Sr UI/UX Designer
      • Apr 2020 - Present

      - Working side by side with the Product Manager to develop an Artemis impact product with UX consideration and design insight. - Responsible for maintaining design quality and consistency throughout Artemis product. - Sets design SOP to match with agile development used by the developer team also creating product design documentation during the development process. - Decision making in design direction and maintain design team development in individual skills manner. - Task Planning and managing for the design team. Show less

    • Indonesia
    • Entertainment Providers
    • 1 - 100 Employee
    • senior ui/ux designer
      • Jan 2019 - Apr 2020

      Responsible for User experience and Interface direction for Kiostx's core product and upcoming product that developed under the same ecosystem. Conduct Research to maintain objectivity and reach targeted market for specific product on development. Working with small teams UI/UX designer with 2 junior designers and business team to drive product that focused on user. Currently developed Web base product and mobile apps. Responsible for User experience and Interface direction for Kiostx's core product and upcoming product that developed under the same ecosystem. Conduct Research to maintain objectivity and reach targeted market for specific product on development. Working with small teams UI/UX designer with 2 junior designers and business team to drive product that focused on user. Currently developed Web base product and mobile apps.

    • France
    • Computer Games
    • 700 & Above Employee
    • Project Lead Game designer
      • Oct 2013 - Jan 2019

    • game designer
      • Jul 2011 - Jan 2019

      produces an initial game proposal document containing the concept, gameplay, feature list, setting and story, target audience, requirements and schedule. decide which elements will be implemented, based on, for example, consistency with the game's vision, hardware limitations.

    • Oil and Gas
    • 1 - 100 Employee
    • cammera person, art
      • Jan 2001 - Dec 2010

Education

  • Binar Academy
    Ui/ux
    2018 - 2018
  • Universitas Atma Jaya Yogyakarta
    communication
  • SMUN 2, semarang

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