Yifan Wang

3D Environment Artist at City State Entertainment
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Contact Information
us****@****om
(386) 825-5501
Location
Los Angeles, California, United States, US

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Bio

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Experience

    • Computer Games
    • 1 - 100 Employee
    • 3D Environment Artist
      • Mar 2023 - Present

  • Freelance
    • Los Angeles, California, United States
    • Freelance Artist
      • Jan 2018 - Mar 2023

      Graphic Designer for DTLA Proud Festival (2021/2022) Producing 3D Animation backdrops for performances Creating graphics for social media and event displays Music Visualization Producer (2022-) Producing 3D Animation for indie musicians Creating 3D scenes in AR for music performaces Speculative 3D Artist (2020-) Creating node-based procedual 3D art and animation Utilizing AI tools to generate art for storytelling Graphic Designer for DTLA Proud Festival (2021/2022) Producing 3D Animation backdrops for performances Creating graphics for social media and event displays Music Visualization Producer (2022-) Producing 3D Animation for indie musicians Creating 3D scenes in AR for music performaces Speculative 3D Artist (2020-) Creating node-based procedual 3D art and animation Utilizing AI tools to generate art for storytelling

    • United States
    • Entertainment Providers
    • 200 - 300 Employee
    • 3D Artist
      • Mar 2020 - Sep 2021

      Shipped - God of War: Ragnarok (PS4/PS5, 2022) Sculpting and texturing level vistas and terrains Modeling landmarks and points of interests Implementing map art in the proprietary engine Implementing and animating menu UI Shipped - God of War: Ragnarok (PS4/PS5, 2022) Sculpting and texturing level vistas and terrains Modeling landmarks and points of interests Implementing map art in the proprietary engine Implementing and animating menu UI

  • Baby Rage
    • Santa Monica, California, United States
    • Lead 3D Artist
      • Dec 2018 - Feb 2020

      Shipped - Extreme Tactical Executioner (Steam/VR, 2019) Designing, modeling, and texturing environment and props Utilizing modular meshes and textures to construct assets Implementing art and creating shaders in Unity Creating social media promo art and exhibition backdrops Run (web game) Creating pixel-style environment and sprites art Animating 2D character sprites Shipped - Extreme Tactical Executioner (Steam/VR, 2019) Designing, modeling, and texturing environment and props Utilizing modular meshes and textures to construct assets Implementing art and creating shaders in Unity Creating social media promo art and exhibition backdrops Run (web game) Creating pixel-style environment and sprites art Animating 2D character sprites

Education

  • SCI-Arc
    Master of Architecture - MArch, Fiction and Entertainment
    2017 - 2018
  • Southeast University
    Bachelor of Architecture - BArch
    2012 - 2017

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