Wongu Oh

Previs Artist at slatevfx
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Contact Information
us****@****om
(386) 825-5501
Location
Adelaide, South Australia, Australia, AU

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5.0

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Wongu is the best animator I know (having worked locally and internationally for 15 years) I'll never forget working after hours on animations and level scenarios with Wongu to try and elevate Red Tribe's games to something great while others watched YouTube.

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Experience

    • Australia
    • Animation and Post-production
    • 1 - 100 Employee
    • Previs Artist
      • Oct 2022 - Present

    • Australia
    • Animation and Post-production
    • 500 - 600 Employee
    • Senior Final Layout Artist
      • Jul 2021 - Sep 2022

      Final Layout for Netflix Animated Feature Film Using Maya Final Layout for Netflix Animated Feature Film Using Maya

    • Australia
    • Animation and Post-production
    • 200 - 300 Employee
    • Senior Layout Artist
      • Jan 2021 - Jun 2021

      Rough and Final Layout for Marvel TV Animation, What If Using Maya Rough and Final Layout for Marvel TV Animation, What If Using Maya

  • Lightboat Entertainment Pty Ltd
    • Melbourne, Victoria, Australia
    • Remote Animator
      • Oct 2020 - Dec 2020

      Unreleased the Kid Music Video on Youtube Using Maya Unreleased the Kid Music Video on Youtube Using Maya

  • Mr. X (Previous Mill Film)
    • Adelaide, South Australia, Australia
    • Key (Senior) Layout Artist
      • Feb 2019 - Sep 2020

      Layout and Previz for the movies Using Maya, Nuke Layout and Previz for the movies Using Maya, Nuke

    • Australia
    • Animation and Post-production
    • 500 - 600 Employee
    • Senior Final Layout Artist
      • Jan 2018 - Jan 2019

    • Final Layout Artist
      • Aug 2016 - Dec 2017

      Final Camera polish and 3D stereo

  • DayForNite
    • Gold Coast, Australia
    • Previz artist
      • Mar 2016 - Jun 2016

      Previz animation and effect for Thor:Ragnarok, Marvel Studio Using Maya, After Effects Previz animation and effect for Thor:Ragnarok, Marvel Studio Using Maya, After Effects

    • Entertainment Providers
    • 1 - 100 Employee
    • Remote Postviz Artist
      • Feb 2016 - Mar 2016

      Postviz animation and effect for Underworld: Blood Wars Using Maya, After Effects Postviz animation and effect for Underworld: Blood Wars Using Maya, After Effects

    • Australia
    • Animation and Post-production
    • 1 - 100 Employee
    • Freelance 3D Animator
      • Oct 2015 - Jan 2016

      Hand Keyframe animation for the in-game Using 3D Studio Max Hand Keyframe animation for the in-game Using 3D Studio Max

    • Australia
    • Animation and Post-production
    • 1 - 100 Employee
    • Freelance 3D Animator
      • Jun 2014 - May 2015

      3D Previs, Mocap, and Keyframe animation for a game trailer and In-game (Tyranny of Dragons, Dirty Bomb, Gears of War, LEGO Dimensions, Dungeon Defenders 2) Using 3D Studio Max, Maya 3D Previs, Mocap, and Keyframe animation for a game trailer and In-game (Tyranny of Dragons, Dirty Bomb, Gears of War, LEGO Dimensions, Dungeon Defenders 2) Using 3D Studio Max, Maya

    • United States
    • Animation and Post-production
    • 1 - 100 Employee
    • Previs artist
      • Nov 2013 - Mar 2014

      Previs camera, animation and effect for the movie (Gods of Egypt) Using Maya, Photoshop Previs camera, animation and effect for the movie (Gods of Egypt) Using Maya, Photoshop

    • Previs & Postvis Artist
      • Feb 2012 - Oct 2012

      Previs & Postvis camera, animation and effect for the movie (I, Frankenstein) Using Maya, After Effect, Boujou, Photoshop Previs & Postvis camera, animation and effect for the movie (I, Frankenstein) Using Maya, After Effect, Boujou, Photoshop

  • Straight Right
    • Melbourne, Australia
    • Animator
      • Feb 2011 - Dec 2011

      In-game animation, Character Setup for 3DS game (Funky Barn) Using Maya In-game animation, Character Setup for 3DS game (Funky Barn) Using Maya

    • Australia
    • Animation and Post-production
    • 1 - 100 Employee
    • Previs Animator
      • Nov 2010 - Feb 2011

      3D Previs for a game cinematic animation for Saint Row 3 Using 3D Studio Max 3D Previs for a game cinematic animation for Saint Row 3 Using 3D Studio Max

    • Australia
    • Computer Games
    • 1 - 100 Employee
    • Animator
      • Oct 2009 - Jun 2010

      In-game animation, Character Setup for Megamind: The Blue Defender (PSP, DS) Using Maya In-game animation, Character Setup for Megamind: The Blue Defender (PSP, DS) Using Maya

  • Transmission games
    • Melbourne, Australia
    • Experienced Animator
      • Nov 2007 - Oct 2009

      Cleaning Motion Capture, Cut-Scene, In-game animation, Facial Animation for Cricket Ashes 09 (Xbox 360, PS3) Using Maya, Motion Builder Cleaning Motion Capture, Cut-Scene, In-game animation, Facial Animation for Cricket Ashes 09 (Xbox 360, PS3) Using Maya, Motion Builder

  • Redtribe
    • Melbourne, Australia
    • Animator
      • Jul 2006 - Oct 2007

      In-game animation for Looney Tunes: acme Arsenal (Xbox360, PS2, Wii) Using 3D Studio Max In-game animation for Looney Tunes: acme Arsenal (Xbox360, PS2, Wii) Using 3D Studio Max

  • ArtCenter
    • Seoul, Korea
    • Lecturer
      • Jan 2001 - Mar 2003

      Taught Maya, Lightwave 3D, Premiere, Photoshop Taught Maya, Lightwave 3D, Premiere, Photoshop

Education

  • Academy of Art University
    MFA, Animation
    2003 - 2005
  • Animation Mentor
    Animal and Creatures: Master Class, Animation
    2011 - 2011
  • QUT (Queensland University of Technology)
    Master, Communication Design
    1999 - 2000

Community

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