Will Poloski
Support Engineer 3 at The Initiative- Claim this Profile
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Experience
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The Initiative
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United States
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Professional Training and Coaching
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Support Engineer 3
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Sep 2021 - Mar 2023
Santa Monica, California, United States
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Experis Game Solutions
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United States
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Computer Games
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200 - 300 Employee
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Data Software Test Engineer
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Mar 2019 - Jan 2021
Tempe, Arizona, United States • Created accurate and efficient test scripts to manage automated testing of core features for Microsoft Flight Simulator (2020). • Generated both real-time and accelerated testing scenarios for long-term and expedited development schedules. • Identified and monitored bottlenecks in Performance and Stability via personally-designed reporting tools. • Maintained a large-scale telemetry database while also summarizing test and user data into digestible reports using customized visual… Show more • Created accurate and efficient test scripts to manage automated testing of core features for Microsoft Flight Simulator (2020). • Generated both real-time and accelerated testing scenarios for long-term and expedited development schedules. • Identified and monitored bottlenecks in Performance and Stability via personally-designed reporting tools. • Maintained a large-scale telemetry database while also summarizing test and user data into digestible reports using customized visual aids. Show less
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2K
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Ukraine
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Chemical Manufacturing
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1 - 100 Employee
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QA Tester
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Jun 2015 - Jul 2016
Las Vegas, Nevada, United States • Identified and evaluated recurring problems during development of AAA titles including: Battleborn, NBA2K17, & Mafia III. • Performed scripted and ad hoc testing scenarios to locate and reproduce gameplay inconsistencies. • Escalated issues discovered during QA testing with detailed documentation to facilitate rapid resolution by supplying information on fault parameters and replicability.
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GravTech Games, LLC
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Computer Games
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1 - 100 Employee
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Game Developer
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Dec 2014 - May 2015
Orlando, Florida, United States • Designed an intuitive UI using knowledge of the Unreal Engine framework to improve user experience. • Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences. • Collaborated with product management to design, build and test gameplay systems.
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Frasca International, Inc.
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United States
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Aviation & Aerospace
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1 - 100 Employee
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Systems Software Engineer
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Jun 2014 - Sep 2014
Urbana, Illinois, United States • Conducted research to test and analyze feasibility, design, operation and performance of equipment, components and systems for fixed wing and helicopter flight training simulators. • Developed software to integrate with custom-built hardware based on each client's unique requirements.
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Full Sail University
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United States
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Higher Education
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700 & Above Employee
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Lab Monitor
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Dec 2012 - Apr 2013
Winter Park, Florida, United States Maintained a clean and quiet work environment where other Game Development students can study or work on projects outside of regular class hours.
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The Twist Custom Ice Cream
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United States
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Restaurants
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Store Manager
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Mar 2007 - Aug 2011
Navarre, Florida, United States Customer service, inventory & stocking, receive deliveries, key holder, train new employees, manage register, grounds keeping, maintain store cleanliness, nightly cash deposits and balancing, and equipment upkeep.
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Education
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Full Sail University
Bachelor of Science (B.S.), Game Development