Wilbur Liang
Creative Director at Illumix- Claim this Profile
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Bio
Experience
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Illumix
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United States
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Entertainment Providers
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1 - 100 Employee
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Creative Director
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May 2020 - Present
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Academy of Art University
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United States
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Higher Education
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700 & Above Employee
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Part-time Instructor
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Sep 2014 - Present
Visual Development Department • Teach a variety of BFA and MFA classes focused on Visual Development • Develop online course for MFA Thesis Review • Chairman for annual Fall and Spring online BFA and MFA portfolio reviews • Provide students with professional insights and practices • Focus lesson plans on course objectives and student needs • Tailor reviews and critiques according to student skill levels and enhance lesson plans to adapt to class Visual Development Department • Teach a variety of BFA and MFA classes focused on Visual Development • Develop online course for MFA Thesis Review • Chairman for annual Fall and Spring online BFA and MFA portfolio reviews • Provide students with professional insights and practices • Focus lesson plans on course objectives and student needs • Tailor reviews and critiques according to student skill levels and enhance lesson plans to adapt to class
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Milton Labs
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United States
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Book and Periodical Publishing
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Chief Creative Officer/Co-Founder
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Sep 2016 - Present
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PLAYSTUDIOS
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United States
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Computer Games
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200 - 300 Employee
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Art Director
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Mar 2017 - May 2020
myVEGAS • Manage and lead creative efforts for web based Social Casino game including concept art, production art, marketing, tech art, animation, and VFX • Oversee and direct creative outsourcing teams • Hands-on concept and design production with all creative team members • Design exciting games and features to drive key performance indicators such as Revenue, Active Users, and Player Retention • High caliber design thinking combined with product driven focus myVEGAS • Manage and lead creative efforts for web based Social Casino game including concept art, production art, marketing, tech art, animation, and VFX • Oversee and direct creative outsourcing teams • Hands-on concept and design production with all creative team members • Design exciting games and features to drive key performance indicators such as Revenue, Active Users, and Player Retention • High caliber design thinking combined with product driven focus
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Hi Dev
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United States
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Software Development
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1 - 100 Employee
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Lead UI/UX Designer
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Jan 2015 - 2020
• Leading creative efforts on UI/UX design for web and mobile application for various industries • Oversee and direct external creative contractors • Prepare client pitch decks for investor funding and provide user experience advising • Leading creative efforts on UI/UX design for web and mobile application for various industries • Oversee and direct external creative contractors • Prepare client pitch decks for investor funding and provide user experience advising
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Zynga
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United States
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Computer Games
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700 & Above Employee
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Production Artist | Senior External Development Manager
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Mar 2011 - Feb 2017
Farmville | Farmville 2 | Hit it Rich | Spin it Rich • Created Web and Mobile game assets ranging from concept art, in-game assets, marketing materials, modeling, Flash animation, After Effects animation, and Unity animation • Developed artwork for various licensors including Warner Bros and CBS • Led art creation from inception to launch on over 15 individual slot game titles and franchises • Worked closely with producers and game designers to generate unique game ideas, themes, and assets for weekly cadence features • Art directed, managed, and trained over 11 outsource studios across 4 games • Led development and standardization of outsourcing pipeline to support internal teams • Managed weekly asset production schedule between external and internal teams • Trained vendors and internal artists to adhere to various art styles and technical guidelines by creating style guides, instructional documents, and demos • Optimized outsourcing and production pipelines by creating custom action scripts to automate tasks
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Visual Development Artist
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Jun 2010 - Jan 2011
Enrique Wrecks the World | Cinequest Film Festival Signal Film • Annie Award Nominated short film “Enrique Wrecks the World” • Developed concept art for style exploration and inspiration • Created final production assets for animation layouts and backgrounds • Assisted in development of story, style guide, and color keys • Assisted in animation coloring and film editing Enrique Wrecks the World | Cinequest Film Festival Signal Film • Annie Award Nominated short film “Enrique Wrecks the World” • Developed concept art for style exploration and inspiration • Created final production assets for animation layouts and backgrounds • Assisted in development of story, style guide, and color keys • Assisted in animation coloring and film editing
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