Wencong Chen

Senior Executive Producer at Ambrus Studio
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Location
Xuhui District, Shanghai, China, CN

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Experience

    • Computer Games
    • 1 - 100 Employee
    • Senior Executive Producer
      • Feb 2022 - Present

      Responsible for the research and development of the company's game projects. Responsible for the research and development of the company's game projects.

    • E-Learning Providers
    • R&D Director
      • Oct 2014 - Dec 2021

      As the co-founder of the company, start a business. ·2014.10-2015.12, developed the 3D action card mobile game "Crazy warrior", responsible for the execution of the entire project from 0 to 1, including team formation, project development, progress control and development scheduling, product operation, data analysis, product optimization, etc., ·2016.1-2016.9, UE4 engine developed the first role-playing short story game "Black Shield memories" in the original IP "Black Shield" VR series, which won the HTC 2016 Global VR Game Competition Best Work Award; ·2016.10-2018.12, set up a project to develop the VR game Battle.net platform "7663" and continued to iteratively update it, becoming the only VR game distribution platform in China with Battle.net function (allowing local area network games to compete online), and successfully represented high-quality self-developed VR at home and abroad 44 games, won the Best Offline Platform of the Year in the 17173 Game Billboard, the first VRWDC's best VR platform, becoming the VR platform used by offline VR experience stores with the largest market share in China; ·2017.1-2018.12, a project to develop a role-playing long-story VR game "Black Shield Yupro", exclusively represented by 7663 , as a platform-exclusive brand game; ·2019.1-2019.8, the second development of "Black Shield Yupro" as a cloud game, won the first place in the VR content cloud game of the Huawei Global Developers Competition in 2019.9, and won the championship in the Huawei National VR Game Competition in 2020.10; ·2019.10-2021.12, cooperated with HUAWEI CLOUD, continued to cloudize VR games and 7663 platform, and developed 5 models during this period VR casual competitive games are simultaneously developed into cloud games, and in-depth cooperation with three major operators in VR cloud games; Show less

    • Product Manager
      • Jul 2011 - Sep 2014

      · 2011.7-2012.12, responsible for Tencent mobile game research and development "New Terminal" studio's early mobile game such as "iMonster", a 3D turn-based MMO strategy mobile game; · 2012.12.12, established TIMI Studio and became a founding employee; · 2013.1-2014.9, participated in the game development, user research, product operation, data analysis, product optimization and other work of a variety of Tiantian series WeChat mobile games; the monthly turnover of "Tiantian KuPao" exceeded 250 million RMB, and the monthly active users exceeded 300 million; The monthly turnover of "Tiantian LianMeng" exceeds 100 million RMB, and the monthly active users exceed 200 million. Show less

    • China
    • Technology, Information and Internet
    • Senior Producer
      • Sep 2009 - Jun 2011

      ·2009.9-2010.2, responsible for the joint research and development of the Korean ACTOZ large-scale MMO online game " Lazeska" and the Korean R&D team, specifically responsible for the domestic MMO user research and analysis, the writing of the game play plan, and the Korean R&D team for the project. Communication of domestic user game design; ·2010.3 – 2011.6, responsible for the new project JX3 online: team setup, localized development, playtest, official online operation, production. ·2009.9-2010.2, responsible for the joint research and development of the Korean ACTOZ large-scale MMO online game " Lazeska" and the Korean R&D team, specifically responsible for the domestic MMO user research and analysis, the writing of the game play plan, and the Korean R&D team for the project. Communication of domestic user game design; ·2010.3 – 2011.6, responsible for the new project JX3 online: team setup, localized development, playtest, official online operation, production.

Education

  • 浙江大学
    Bachelor's degree
    1999 - 2003

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