Wayne Carlson

Lead UI Artist at KIXEYE
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Contact Information
us****@****om
(386) 825-5501
Location
Victoria, British Columbia, Canada, CA

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Experience

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Lead UI Artist
      • Dec 2020 - Present

      I am currently leading a small team of artists. I schedule tasks and provide art direction for a wide range of projects. Including UI design and UI assets, graphic design tasks, illustrative tasks and some social media content. The 5 mobile games I work on all require regular art updates and additions. Several games use the Unity game engine which I am well versed in. I am currently leading a small team of artists. I schedule tasks and provide art direction for a wide range of projects. Including UI design and UI assets, graphic design tasks, illustrative tasks and some social media content. The 5 mobile games I work on all require regular art updates and additions. Several games use the Unity game engine which I am well versed in.

    • Canada
    • Farming
    • 200 - 300 Employee
    • Senior User Interface Designer
      • Apr 2017 - Dec 2020

      As part of a team I help in designing a web platform and a mobile app. The industry of smart farming is quickly growing and our service provides enormous amounts of varying data to be viewed by the user. My goal as a Senior UI Designer is to make navigating that data easier and more intuitive! It is a continuous endeavour making small improvements daily. I currently multitask several projects at one time providing new design flows from concept wireframes, to detailed interactive prototypes. I also work with outsource development teams on a daily basis providing design and direction. Show less

    • Computer Games
    • 1 - 100 Employee
    • Art Director
      • Apr 2003 - Dec 2015

      Have contributed art on over 100 children’s educational games. Would establish the look and feel on many games. Would then give direction on maintaining that look and feel to other team members. Daily tasks included painting backgrounds, designing user interface and menus, creating game elements, as well as animation. I have been lucky enough to work with many amazing clients like Disney, Pixar, Nickelodeon, Sesame Street, Fisher Price and Schoolastic to name a few. Over the years I have created assets for many different gaming platforms over the years. Including TV consoles, proprietary handheld gaming devices, mobile phones, Nintendo DS, and CD Roms. Working on so many different platforms with differing screen resolutions and color spaces, it has given me a great deal of knowledge of digital art and all of it's technical challenges. Show less

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Artist
      • Dec 1998 - Jan 2002

      Helped create art on several Disney CD Rom games over a 4 year period. I painted backgrounds and created gameplay elements on several Mickey Mouse, Buzz Lightyear and Winnie the Pooh titles. I was also the lead artist on 2 Zoog trivia game titles. Helped create art on several Disney CD Rom games over a 4 year period. I painted backgrounds and created gameplay elements on several Mickey Mouse, Buzz Lightyear and Winnie the Pooh titles. I was also the lead artist on 2 Zoog trivia game titles.

    • Artist/Screenprinter
      • Jun 1995 - Dec 1998

      Was part of a team designing and printing garments. I designed art for t-shirts as well as some graphic design work. Was part of a team designing and printing garments. I designed art for t-shirts as well as some graphic design work.

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