Maciej Wasiak

Design Director at Covenant.dev S.A.
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Contact Information
us****@****om
(386) 825-5501
Location
Warsaw, Mazowieckie, Poland, PL
Languages
  • Polski Native or bilingual proficiency
  • Angielski Limited working proficiency

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Bio

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5.0

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Kacper Kwiatkowski

He joined This War of Mine quite late as a level designer but very quickly became a full-fledged part of the team. He had to very quickly learn the overall design fundaments, understand our pipeline and how we’ve been creating the levels, plus even some basics of the AI system. It didn’t take long before he started to make really great locations that properly fitted within the whole structure of the game and managed to capture its mood and personality. He was always communicative, open to comments and being a good colleague.

Stan Just

Maciek was supporting multiple projects including Anomaly Korea and Anomaly 2. He is always fun to work with somebody as cheerful and friendly as Maciek - it takes a lot of pressure and stress out of the process. At the same time he is a very good designer that proven himself very useful in various tasks. I recommend Maciek both as a worker and as a colleague.

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Experience

    • Poland
    • Computer Games
    • 1 - 100 Employee
    • Design Director
      • Feb 2021 - Present

      · Working on an unannounced project · Working on an unannounced project

    • Poland
    • Computer Games
    • 200 - 300 Employee
    • Expert Game Designer
      • Nov 2019 - Feb 2021

      · Concept and prototyping the new game

    • Lead Designer
      • May 2018 - Nov 2019

      · Managed the design team through the creation of This War of Mine Stories: The Last Broadcast· Designed the story for TWOM Stories: The Last Broadcast· Designed levels and game mechanics for TWOM Stories: The Last Broadcast· Managed the design team through the creation of This War of Mine Stories: Fading Embers· Designed the story for TWOM Stories: Fading Embers· Designed levels and game mechanics for TWOM Stories: Fading Embers

    • Senior Designer
      • Jan 2017 - May 2018

      · Managed with the senior producer the dev team through the creation of This War of Mine Stories: Father's Promiste· Designed the story for TWOM Stories: Father's Promiste· Designed levels and game mechanics for TWOM Stories: Father's Promiste

    • Designer
      • Jan 2013 - Dec 2016

      · Level design and game mechanics design for Anomaly Defenders,· Level design for This War of Mine,· Level design for This War of Mine The Little Ones,· Level design and gameplay mechanics design for This War of Mine Anniversary Edtions,· Game mechanics design for Frostpunk.

    • Junior Designer
      • Apr 2012 - Dec 2012

      · Level design and game mechanics design for Anomaly 2,· Level design for Anomaly Korea.

  • WebHat
    • Warszawa
    • Flash & Games designer
      • 2009 - 2012

      · Design and production e-learning curses in Adobe Flash and After Effects, · Design and production e-learning games in Adobe Flash, · Design and implementation graphic for websites. · Design and production e-learning curses in Adobe Flash and After Effects, · Design and production e-learning games in Adobe Flash, · Design and implementation graphic for websites.

    • Flash Designer
      • Nov 2008 - Aug 2009

      · Design and production graphic for websites, · Design and production marketing materials, · Design and production advertising banners etc. · Design and production graphic for websites, · Design and production marketing materials, · Design and production advertising banners etc.

    • IT Support
      • Oct 2006 - Oct 2007

      That was my first job (practices). My job was to translate and add information about new viruses into the MKS data base. That was my first job (practices). My job was to translate and add information about new viruses into the MKS data base.

Education

  • Wyższa Szkoła Techniczno-Ekonomiczna w Warszawie
    Inżynier, Informatyka
    2004 - 2008

Community

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