Vladimir Romero

Chef de projet - Product Owner at IKIGAÏ
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Contact Information
Location
Lyon, Auvergne-Rhône-Alpes, France, FR
Languages
  • Français Limited working proficiency
  • Anglais Native or bilingual proficiency
  • Espagnol Native or bilingual proficiency
  • Japonais Limited working proficiency

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Credentials

  • JLPT N2
    The Japan Foundation
    Jan, 2021
    - Sep, 2024
  • Character Design for Video Games
    Coursera
    Jan, 2018
    - Sep, 2024
  • Structuring Machine Learning Projects
    Coursera
    Jan, 2018
    - Sep, 2024
  • World Design for Video Games
    Coursera
    Dec, 2017
    - Sep, 2024
  • Introduction to Game Design
    Coursera
    Nov, 2017
    - Sep, 2024
  • Story and Narrative Development for Video Games
    Coursera
    Nov, 2017
    - Sep, 2024
  • Improving Deep Neural Networks: Hyperparameter tuning, Regularization and Optimization
    Coursera
    Oct, 2017
    - Sep, 2024
  • Neural Networks and Deep Learning
    Coursera
    Sep, 2017
    - Sep, 2024
  • IELTS (8/9)
    British Council
    Jun, 2015
    - Sep, 2024

Experience

    • France
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Chef de projet - Product Owner
      • Feb 2023 - Present
    • Belgium
    • Business Skills Training
    • 1 - 100 Employee
    • Game Music Composer
      • Sep 2020 - Present

      Composition of "The Land of Shadows", an orchestral album in the style of a videogame soundtrack. Creation and release of music packs for game developers. Composition of "The Land of Shadows", an orchestral album in the style of a videogame soundtrack. Creation and release of music packs for game developers.

    • France
    • Information Technology & Services
    • 1 - 100 Employee
    • Chef de projet - Product Owner
      • Apr 2022 - Dec 2022

      Product Owner / Chef de projet sur le projet CompaRecycle, outil de reprise éco-responsable de produits high-tech. Suivi du projet et communication client – Spécification et recette de sous-projets B2B et B2C – Agilisation de l’équipe. Product Owner / Chef de projet sur le projet CompaRecycle, outil de reprise éco-responsable de produits high-tech. Suivi du projet et communication client – Spécification et recette de sous-projets B2B et B2C – Agilisation de l’équipe.

    • United States
    • Computer Games
    • 700 & Above Employee
    • Freelance Writer
      • Jul 2017 - Apr 2022

      Conception of written content for the official League of Legends website, a MOBA game played by more than 100 million players. Type of content: analysis, story-telling, players and teams' portraits. Covered and conducted interviews during various international events (Paris 2017-2018, Copenhagen 2018, Madrid 2018). Conception of written content for the official League of Legends website, a MOBA game played by more than 100 million players. Type of content: analysis, story-telling, players and teams' portraits. Covered and conducted interviews during various international events (Paris 2017-2018, Copenhagen 2018, Madrid 2018).

    • France
    • Recreational Facilities
    • Chess Tutor
      • Mar 2021 - Aug 2021

      Teaching chess lessons to children (5-18). Beginners and advanced players. Teaching chess lessons to children (5-18). Beginners and advanced players.

    • France
    • Software Development
    • 1 - 100 Employee
    • Data Engineer
      • Apr 2018 - Mar 2019

      Conception and development of a dataflow processing platform (Kafka, Spark). Conception and development of a dataflow processing platform (Kafka, Spark).

    • Head of the League of Legends section - Writer (O'Gaming)
      • Nov 2015 - Feb 2019

      League of Legends Writer at O'Gaming, leading eSports WebTV in France. Head of the League of Legends section - Management of a team of 6 writers (since September 2016). Recruitment of new members, training, and feedback on the articles' style and the analysis provided. Management of the publishing schedule along with the chief editor. Validation of topics and content. Collaboration with the communication department to ensure the visibility of articles on social networks. League of Legends Writer at O'Gaming, leading eSports WebTV in France. Head of the League of Legends section - Management of a team of 6 writers (since September 2016). Recruitment of new members, training, and feedback on the articles' style and the analysis provided. Management of the publishing schedule along with the chief editor. Validation of topics and content. Collaboration with the communication department to ensure the visibility of articles on social networks.

    • Junior Developer
      • Sep 2017 - Feb 2018

      Development of a pricing application for the French group Carrefour. Setup of a specific screen for Brazil, on which the user can enter prices, and retrieve the price suggested by the algorithm. Stack : Oracle - PL/SQL, .NET(C#), ExtJS. Development of an authentication system in ASP.NET. Development of a pricing application for the French group Carrefour. Setup of a specific screen for Brazil, on which the user can enter prices, and retrieve the price suggested by the algorithm. Stack : Oracle - PL/SQL, .NET(C#), ExtJS. Development of an authentication system in ASP.NET.

    • Canada
    • IT Services and IT Consulting
    • Back-end developer
      • Mar 2017 - Jun 2017

      Barracks for IoT. Implementation of new functionalities for an application based on microservices (Java/Spring). Development of third-party connectors (Google Analytics, Google BigQuery). Setup of a MQTT messaging tool. Development of a Command Line Interface for users (NodeJS) Barracks for IoT. Implementation of new functionalities for an application based on microservices (Java/Spring). Development of third-party connectors (Google Analytics, Google BigQuery). Setup of a MQTT messaging tool. Development of a Command Line Interface for users (NodeJS)

    • France
    • Research Services
    • 100 - 200 Employee
    • Junior Developer
      • Jan 2016 - Jan 2016

      Development of a prototype of communication system for the company in a team of 5, using the MVC Framework Django. Development of a prototype of communication system for the company in a team of 5, using the MVC Framework Django.

Education

  • Tokyo Galaxy Japanese Language School
    Japanese language
    2019 - 2019
  • IMT Atlantique
    Diplôme d'ingénieur, Informatique - Computer Science
    2014 - 2017
  • The University of Tokyo
    Computer Science
    2016 - 2016
  • Lycée Chaptal
    Intensive undergraduate studies - Maths and Physics, Admitted to the Ecole des Mines de Nantes
    2011 - 2014
  • Lycée l'Espérance
    High School Diploma, Scientific field
    2008 - 2011

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