Vladerosh AI
AI Wizard || Customer Success Specialist & AI Artist at Scenario- Claim this Profile
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Русский Native or bilingual proficiency
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Украинский Full professional proficiency
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English Limited working proficiency
Topline Score
Bio
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Credentials
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2D Game Design and Development Essential Training
LinkedInMar, 2018- Sep, 2024 -
Become a Unity 2D Developer
LinkedInMar, 2018- Sep, 2024 -
Careers in the Game Industry
LinkedInMar, 2018- Sep, 2024 -
Learning Unity 2D Scripting
LinkedInMar, 2018- Sep, 2024 -
Learning Unity 2D Sprites
LinkedInMar, 2018- Sep, 2024 -
Start Your Own Game Company with John Romero
LinkedInMar, 2018- Sep, 2024 -
Unity 5: 2D Building a Tile Map Editor
LinkedInMar, 2018- Sep, 2024 -
Unity 5: 2D Building an Adventure Game
LinkedInMar, 2018- Sep, 2024 -
Unity 5: 2D Level Design
LinkedInMar, 2018- Sep, 2024
Experience
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Scenario
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Hong Kong
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Software Development
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1 - 100 Employee
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AI Wizard || Customer Success Specialist & AI Artist
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Feb 2023 - Present
Сreating impressive demonstrations of the possibilities of generative AI in workflows. Look on https://twitter.com/vladerosh_ai Consulting, creating tutorials, and educational articles. Сreating impressive demonstrations of the possibilities of generative AI in workflows. Look on https://twitter.com/vladerosh_ai Consulting, creating tutorials, and educational articles.
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Full development cycle
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Jun 2019 - Present
The full game development cycle: hybrid hyper-casual games The full game development cycle: hybrid hyper-casual games
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Tangibly.tech
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Estonia
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Information Technology & Services
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1 - 100 Employee
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Game Producer
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Dec 2020 - May 2021
- Producing an ambitious project for the India market - Card games (analogue of Slotomania)
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Senior Game Designer
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Jun 2020 - Dec 2020
Mass creation of game design documentation and mockups for bonus/mini-games
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Full development cycle
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Jun 2019 - Aug 2020
Full production cycle of children's cartoon series. Pilot series: Full production cycle of children's cartoon series. Pilot series:
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Ninja Game Designer
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Apr 2011 - Jun 2019
Parallel to the work of a game designer, there is a hobby: game design. Helps to look at the tasks on the part of the developer / artist / animator, and not just the game designer. Parallel to the work of a game designer, there is a hobby: game design. Helps to look at the tasks on the part of the developer / artist / animator, and not just the game designer.
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HEATHERGLADE LIMITED
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Retail Office Equipment
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1 - 100 Employee
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Lead Game Designer
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Oct 2018 - May 2019
Idle Mobile f2p MMO - Analysis of competitors' features and their adaptation to the project - Create design documentation - Mockups Idle Mobile f2p MMO - Analysis of competitors' features and their adaptation to the project - Create design documentation - Mockups
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OnsetGame
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Nigeria
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Computer Games
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Senior Game Designer
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Oct 2016 - Sep 2018
Product Management Social slot games - Creation of slots conception and documentation - Task requirements development - Slots motion design mockups - Maintaining of tasks - Communication with artists and programmers RU: Продакт менеджмент - игры эксперимента: Сити билдер - Слоты. Мы и конкуренты (King, Big Fish, Huuuge) выяснили что ниша слабо скейлится. Product Management Social slot games - Creation of slots conception and documentation - Task requirements development - Slots motion design mockups - Maintaining of tasks - Communication with artists and programmers RU: Продакт менеджмент - игры эксперимента: Сити билдер - Слоты. Мы и конкуренты (King, Big Fish, Huuuge) выяснили что ниша слабо скейлится.
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ZEO Alliance
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Ukraine
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IT Services and IT Consulting
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1 - 100 Employee
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Senior Game Designer
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Jun 2016 - Oct 2016
For Slots-type projects: - Creation of concepts and documentation - Create and control tasks - Create animated mock ups and motion design - Carrying out these projects in production: graphic design, implementation, game mechanics, game logic, game flow, within the framework of compliance with the selected style and script. - Independent decision-making in the management of the aforementioned projects. For Slots-type projects: - Creation of concepts and documentation - Create and control tasks - Create animated mock ups and motion design - Carrying out these projects in production: graphic design, implementation, game mechanics, game logic, game flow, within the framework of compliance with the selected style and script. - Independent decision-making in the management of the aforementioned projects.
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Playtika
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Israel
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Computer Games
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700 & Above Employee
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Game designer
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Sep 2013 - May 2016
Creating over 70 (realised slots) technical and project documentation. For Slotomania and Caesars Casino projects - Creating concepts for themes, features and bonus games. - Analytics of gambling games field - Mockups, mobile mockups (I worked instead of the art department for the seven game designers) - Motion Design (Animation mockups) Creation of a PRD documentation flow for loading a content production factory (8-10 commands) Creating over 70 (realised slots) technical and project documentation. For Slotomania and Caesars Casino projects - Creating concepts for themes, features and bonus games. - Analytics of gambling games field - Mockups, mobile mockups (I worked instead of the art department for the seven game designers) - Motion Design (Animation mockups) Creation of a PRD documentation flow for loading a content production factory (8-10 commands)
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Game designer
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Apr 2011 - Aug 2013
Design documentation creating - Scenarios preparation, writing dialogues - Levels scripting - Calculation of the game balance Game design and level design, script, dialogues. Casual games at the junction of a subspecies of the time management genre: Rescue Team + Hotel Mogul Design documentation creating - Scenarios preparation, writing dialogues - Levels scripting - Calculation of the game balance Game design and level design, script, dialogues. Casual games at the junction of a subspecies of the time management genre: Rescue Team + Hotel Mogul
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Branch manager
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Mar 2007 - Mar 2011
Branch management- Additional duties: - Project Manager - Human Resources - Teaching online courses for Fill-Artists - 2D\3D Animator and Fill-Artist of classic animation.Studio branch management, search and training of remote employees - pour artists (Flash, Animo). Animations of translations on 3D MAX
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2D\3D Animator
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Jan 2005 - Feb 2007
2D\3D Animator and Fill-Artist of classic animation.
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Education
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Radio Devices Construction College.
Secondary special education., Metal Machining on automatic lines.