Vitalii Kovalov

Lead Game Designer at Belka Games
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Contact Information
us****@****om
(386) 825-5501
Location
Ukraine, UA
Languages
  • Русский Native or bilingual proficiency
  • Украинский Native or bilingual proficiency
  • Английский Limited working proficiency

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Bio

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Credentials

  • Game Producer
    ProGameDev.net
    Feb, 2023
    - Nov, 2024

Experience

    • Cyprus
    • Computer Games
    • 200 - 300 Employee
    • Lead Game Designer
      • Dec 2022 - Present

    • Ireland
    • Computer Games
    • 700 & Above Employee
      • Feb 2022 - Aug 2022

      Gained experience in the City-builder genre. Led a team to create new and improve existing events in the Township game. Key Milestones:- Created of a procedural competitive event from concept to release- Engaged in improving of clan interactions- Worked closely with analysts on game results processing

      • Jul 2021 - Jan 2022

      Gained experience as Game Producer on the game in production and on the game in the beginning of development.Key Milestones:- Led game design team to create and improve game events- Created, shared and maintained game design vision- Had both Leadership & line management experience- Gained insights of Producer role- Gained insights on creating game from scratch

      • Jan 2021 - Jun 2021

      Gained experience in events with a storyline.Key Milestones:- Led the event with storyline development team- Created content story events from concept to release- Worked closely with Narrative Designers

      • Mar 2020 - Jan 2021

      Led a cross-project team to improveVFX and UI-animations. Wrote internal articles about UX, UI-animation, shaders.Key Milestones:- Reviewed projects to improve their dynamics and UX- Gained experience in articles writing- Led VFX team

      • Oct 2015 - Mar 2020

      Worked with interfaces and visual effects. Also created many game events logic for Fishdom. Key Milestones:- Created the UI architecture for Fishdom- Created the architecture for game events- Gained experience in prototyping- Gained experience in shaders- Gained experience of working in a large team

    • Game Developer
      • Jul 2013 - Jun 2015

      Worked in a multitasking role, including programmer, animator, tech artist. Key Milestones: - Led development of small games (puzzles, mahjong) - Created editors for level design - Gained experience in creating and directing gaming videos Worked in a multitasking role, including programmer, animator, tech artist. Key Milestones: - Led development of small games (puzzles, mahjong) - Created editors for level design - Gained experience in creating and directing gaming videos

  • SkyWind games
    • Кропивницкий, Кировоградская область, Украина
    • Game Developer
      • Apr 2011 - Jun 2013

      Together with the team released 2 games in the genre of hidden objects on PC. Developed a large number of development skills. Key Milestones: - Gained experience in creating a game from scratch to release - Gained experience of working in a team - Gained experience in C++ - Gained experience in animation Together with the team released 2 games in the genre of hidden objects on PC. Developed a large number of development skills. Key Milestones: - Gained experience in creating a game from scratch to release - Gained experience of working in a team - Gained experience in C++ - Gained experience in animation

Education

  • Кировоградский Технический Университет
    Диплом специалиста по инженерной специальности, Инженер механик
    2005 - 2010

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