Vitalii Kovalov
Lead Game Designer at Belka Games- Claim this Profile
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Русский Native or bilingual proficiency
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Украинский Native or bilingual proficiency
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Английский Limited working proficiency
Topline Score
Bio
Credentials
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Game Producer
ProGameDev.netFeb, 2023- Nov, 2024
Experience
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Belka Games
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Cyprus
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Computer Games
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200 - 300 Employee
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Lead Game Designer
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Dec 2022 - Present
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Playrix
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Ireland
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Computer Games
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700 & Above Employee
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Feb 2022 - Aug 2022
Gained experience in the City-builder genre. Led a team to create new and improve existing events in the Township game. Key Milestones:- Created of a procedural competitive event from concept to release- Engaged in improving of clan interactions- Worked closely with analysts on game results processing
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Jul 2021 - Jan 2022
Gained experience as Game Producer on the game in production and on the game in the beginning of development.Key Milestones:- Led game design team to create and improve game events- Created, shared and maintained game design vision- Had both Leadership & line management experience- Gained insights of Producer role- Gained insights on creating game from scratch
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Jan 2021 - Jun 2021
Gained experience in events with a storyline.Key Milestones:- Led the event with storyline development team- Created content story events from concept to release- Worked closely with Narrative Designers
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Mar 2020 - Jan 2021
Led a cross-project team to improveVFX and UI-animations. Wrote internal articles about UX, UI-animation, shaders.Key Milestones:- Reviewed projects to improve their dynamics and UX- Gained experience in articles writing- Led VFX team
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Oct 2015 - Mar 2020
Worked with interfaces and visual effects. Also created many game events logic for Fishdom. Key Milestones:- Created the UI architecture for Fishdom- Created the architecture for game events- Gained experience in prototyping- Gained experience in shaders- Gained experience of working in a large team
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Game Developer
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Jul 2013 - Jun 2015
Worked in a multitasking role, including programmer, animator, tech artist. Key Milestones: - Led development of small games (puzzles, mahjong) - Created editors for level design - Gained experience in creating and directing gaming videos Worked in a multitasking role, including programmer, animator, tech artist. Key Milestones: - Led development of small games (puzzles, mahjong) - Created editors for level design - Gained experience in creating and directing gaming videos
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SkyWind games
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Кропивницкий, Кировоградская область, Украина
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Game Developer
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Apr 2011 - Jun 2013
Together with the team released 2 games in the genre of hidden objects on PC. Developed a large number of development skills. Key Milestones: - Gained experience in creating a game from scratch to release - Gained experience of working in a team - Gained experience in C++ - Gained experience in animation Together with the team released 2 games in the genre of hidden objects on PC. Developed a large number of development skills. Key Milestones: - Gained experience in creating a game from scratch to release - Gained experience of working in a team - Gained experience in C++ - Gained experience in animation
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Education
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Кировоградский Технический Университет
Диплом специалиста по инженерной специальности, Инженер механик