Vincent Parizet

Engine Programmer at Passtech Games
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Contact Information
us****@****om
(386) 825-5501
Location
FR
Languages
  • Anglais Full professional proficiency
  • Français Native or bilingual proficiency

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Bio

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Experience

    • France
    • Computer Games
    • 1 - 100 Employee
    • Engine Programmer
      • Jan 2022 - Present

    • France
    • IT Services and IT Consulting
    • 700 & Above Employee
    • Graphics Programmer
      • Feb 2021 - Aug 2021

      End of study internship. I created a 3D cartography tool from scratch similar to Google Earth in C++ using OpenGL 4.6 and Qt. End of study internship. I created a 3D cartography tool from scratch similar to Google Earth in C++ using OpenGL 4.6 and Qt.

    • Computer Games
    • 1 - 100 Employee
    • Graphics Programmer
      • Sep 2019 - Jan 2020

      My main work consisted in improving the Vulkan backend for the TrackMania rendering engine in order to reach feature parity with the DirectX11 backend. My main work consisted in improving the Vulkan backend for the TrackMania rendering engine in order to reach feature parity with the DirectX11 backend.

    • Computer Games
    • 1 - 100 Employee
    • Programming Intern
      • Jul 2018 - Aug 2018

      Design & development of a game mode Design & development of a game mode

    • Computer Games
    • 1 - 100 Employee
    • Programming Intern
      • Jan 2018 - Feb 2018

      Research & development on a game program Research & development on a game program

Education

  • EPITA: Ecole d'Ingénieurs en Informatique
    Engineer's degree, Computer Science
    2016 - 2021
  • Hanyang University
    2018 - 2018

Community

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