Vince Bracken
Executive Producer at WB Games- Claim this Profile
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Topline Score
Bio
LinkedIn User
Vince is a very good leader working with his development team to bring the best out of the game design and projects that they're working on. I worked with Vince to keep tasks up to date in Jira and to ensure meetings were documented. As a newcomer to his team, he made me feel part of the team and that my voice was important. He was an excellent resource when I needed help understanding the game.
Jacob Black
I had the pleasure of working with Vince on the Spider-Man and The Force Awaken's play sets for Disney Infinity. He was a great leader. He always got us excited to work on the projects we did with him. He brought the team together by facilitating communication, getting us what we needed, and made sure the quality was as top notch as possible. In addition to his leadership skills he is a very fun guy to work with. He's easy to talk to and made the projects we did together great experiences. I'd highly recommend Vince as a great addition to a game development team.
LinkedIn User
Vince is a very good leader working with his development team to bring the best out of the game design and projects that they're working on. I worked with Vince to keep tasks up to date in Jira and to ensure meetings were documented. As a newcomer to his team, he made me feel part of the team and that my voice was important. He was an excellent resource when I needed help understanding the game.
Jacob Black
I had the pleasure of working with Vince on the Spider-Man and The Force Awaken's play sets for Disney Infinity. He was a great leader. He always got us excited to work on the projects we did with him. He brought the team together by facilitating communication, getting us what we needed, and made sure the quality was as top notch as possible. In addition to his leadership skills he is a very fun guy to work with. He's easy to talk to and made the projects we did together great experiences. I'd highly recommend Vince as a great addition to a game development team.
LinkedIn User
Vince is a very good leader working with his development team to bring the best out of the game design and projects that they're working on. I worked with Vince to keep tasks up to date in Jira and to ensure meetings were documented. As a newcomer to his team, he made me feel part of the team and that my voice was important. He was an excellent resource when I needed help understanding the game.
Jacob Black
I had the pleasure of working with Vince on the Spider-Man and The Force Awaken's play sets for Disney Infinity. He was a great leader. He always got us excited to work on the projects we did with him. He brought the team together by facilitating communication, getting us what we needed, and made sure the quality was as top notch as possible. In addition to his leadership skills he is a very fun guy to work with. He's easy to talk to and made the projects we did together great experiences. I'd highly recommend Vince as a great addition to a game development team.
LinkedIn User
Vince is a very good leader working with his development team to bring the best out of the game design and projects that they're working on. I worked with Vince to keep tasks up to date in Jira and to ensure meetings were documented. As a newcomer to his team, he made me feel part of the team and that my voice was important. He was an excellent resource when I needed help understanding the game.
Jacob Black
I had the pleasure of working with Vince on the Spider-Man and The Force Awaken's play sets for Disney Infinity. He was a great leader. He always got us excited to work on the projects we did with him. He brought the team together by facilitating communication, getting us what we needed, and made sure the quality was as top notch as possible. In addition to his leadership skills he is a very fun guy to work with. He's easy to talk to and made the projects we did together great experiences. I'd highly recommend Vince as a great addition to a game development team.
Experience
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Warner Bros. Games
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United States
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Entertainment Providers
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200 - 300 Employee
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Executive Producer
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Aug 2016 - Present
In this position, I am responsible for supervising several people across multiple disciplines. I love the creative process and working with creative people. In this position, I am responsible for supervising several people across multiple disciplines. I love the creative process and working with creative people.
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WB Games / Avalanche
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Computer Games
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1 - 100 Employee
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Game Director
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Nov 2014 - Jun 2016
Responsibilities: Managed teams of 15+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed: Disney Infinity The Force Awakens Play Set (Aug, 2015) Disney Infinity Spider-Man Play Set (Aug, 2014) Responsibilities: Managed teams of 15+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed: Disney Infinity The Force Awakens Play Set (Aug, 2015) Disney Infinity Spider-Man Play Set (Aug, 2014)
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The Walt Disney Company
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Producer
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2012 - 2014
Senior Producer 2012 - 2014Responsibilities: Managed teams of 15+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed:Disney Infinity Incredibles Play Set (Aug, 2013)Managed on Cars 2 (June, 2011)
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Producer
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2006 - 2012
Responsibilities: Managed teams of 10+.Titles Completed:Managed on Toy Story 3: The Video Game (June, 2010)Managed on Unreleased Title (2008-2009)Managed on Disney's Meet the Robinsons (March 2007)Managed on Disney's Chicken Little: Ace in Action (Nov 2006)
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WB Games / Avalanche
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Computer Games
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1 - 100 Employee
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Producer
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2002 - 2006
Responsibilities: Managed teams of 20+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed: Eidos: 25 to Life (Jan, 2007) Managed on THQ: Tak and the Power of Juju (Oct, 2003) SEGA: NCAA 2K3 College Football (Aug, 2002) Responsibilities: Managed teams of 20+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed: Eidos: 25 to Life (Jan, 2007) Managed on THQ: Tak and the Power of Juju (Oct, 2003) SEGA: NCAA 2K3 College Football (Aug, 2002)
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Acclaim Entertainment
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Computer Games
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1 - 100 Employee
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Project Manager
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1993 - 2002
Responsibilities: Managed teams of 20+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed: Acclaim: WWF Attitude (July, 1999) Acclaim: WWF Raw (July, 1998) Responsibilities: Managed teams of 20+, oversaw all aspects of production for titles listed. Responsible for product quality and deadlines. Titles Completed: Acclaim: WWF Attitude (July, 1999) Acclaim: WWF Raw (July, 1998)
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Education
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University of Utah
Psychology