Victor Yip

Vice President, Global Business Development and Partnerships at Activision Blizzard
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Location
Los Angeles Metropolitan Area
Languages
  • Chinese Full professional proficiency
  • English Native or bilingual proficiency

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Experience

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Vice President, Global Business Development and Partnerships
      • 2021 - Present

      Lead global function to source, negotiate, and optimize partnerships for Activision Blizzard’s mobile games across the company’s multi-billion dollar franchises, including Call of Duty®, Warcraft®, Overwatch®, Diablo®, and Candy Crush™. Lead global function to source, negotiate, and optimize partnerships for Activision Blizzard’s mobile games across the company’s multi-billion dollar franchises, including Call of Duty®, Warcraft®, Overwatch®, Diablo®, and Candy Crush™.

    • United States
    • Venture Capital and Private Equity Principals
    • 1 - 100 Employee
    • Entrepreneur-In-Residence
      • 2020 - Present

      Partner to founders and CEOs of startup portfolio companies to advance critical business building tasks. Successfully exited 2 companies, including Knifeaid.com which was featured on Shark Tank and acquired by Zwilling. Partner to founders and CEOs of startup portfolio companies to advance critical business building tasks. Successfully exited 2 companies, including Knifeaid.com which was featured on Shark Tank and acquired by Zwilling.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Vice President, North America Digital Distribution
      • 2019 - 2020

      Head of US and Canada digital distribution for transactional VOD and electronic home video partnerships with multichannel video programming distributors (MVPDs). Head of US and Canada digital distribution for transactional VOD and electronic home video partnerships with multichannel video programming distributors (MVPDs).

    • Entertainment Providers
    • 1 - 100 Employee
    • Vice President, Head of Digital Distribution and Licensing (Asia Pacific)
      • 2013 - 2019

      Led multi-million dollar business in digital distribution and licensing of film and television series to OTT, cable, satellite, and mobile platforms throughout Asia Pacific. Portfolio consisted of 78 digital distribution deals, across 50 partnerships and 25 countries. Key markets included Korea, Australia, India, Greater China, Japan, and Southeast Asia. Grew P&L 2.5X. Led multi-million dollar business in digital distribution and licensing of film and television series to OTT, cable, satellite, and mobile platforms throughout Asia Pacific. Portfolio consisted of 78 digital distribution deals, across 50 partnerships and 25 countries. Key markets included Korea, Australia, India, Greater China, Japan, and Southeast Asia. Grew P&L 2.5X.

    • United States
    • Spectator Sports
    • 700 & Above Employee
    • Managing Director, Interactive Media
      • 2010 - 2013

      Department Head and P&L owner, responsible for managing overall licensing, strategic growth, and development of NBA branded content over interactive media platforms in Greater China. Key businesses included digital content sales, social media, and interactive gaming. Oversaw product development of all NBA interactive products, including a monthly subscription service, website, and mobile games. Grew department to become the largest digital revenue business outside of US. Department Head and P&L owner, responsible for managing overall licensing, strategic growth, and development of NBA branded content over interactive media platforms in Greater China. Key businesses included digital content sales, social media, and interactive gaming. Oversaw product development of all NBA interactive products, including a monthly subscription service, website, and mobile games. Grew department to become the largest digital revenue business outside of US.

    • Director and General Manager, Interactive and Gaming
      • 2005 - 2010

      Founded Disney’s first-ever interactive division in China, with focus on multiplayer online gaming and social media. Led product development, negotiated partnerships, and recruited talent. Grew business from scratch to multi-millions in revenue. Founded Disney’s first-ever interactive division in China, with focus on multiplayer online gaming and social media. Led product development, negotiated partnerships, and recruited talent. Grew business from scratch to multi-millions in revenue.

    • Senior Manager, International Business Development and Strategy
      • 2001 - 2003

      Business development and strategic planning for Disney's online and mobile content businesses in international markets. Business development and strategic planning for Disney's online and mobile content businesses in international markets.

    • Technology, Information and Internet
    • 1 - 100 Employee
    • Manager, Strategic Planning (startup business-to-business software)
      • 2000 - 2001

      Business strategy development for startup's disruptive business-to-business e-commerce software. Business strategy development for startup's disruptive business-to-business e-commerce software.

    • United States
    • Financial Services
    • 700 & Above Employee
    • Investment Banking Analyst
      • 1998 - 2000

Education

  • The Wharton School
    MBA, Finance and Marketing
  • University of California, Berkeley
    BA, Political Science, Business Administration

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