Victor Yip
Vice President, Global Business Development and Partnerships at Activision Blizzard- Claim this Profile
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Chinese Full professional proficiency
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English Native or bilingual proficiency
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Experience
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Activision Blizzard
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United States
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Entertainment Providers
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700 & Above Employee
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Vice President, Global Business Development and Partnerships
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2021 - Present
Lead global function to source, negotiate, and optimize partnerships for Activision Blizzard’s mobile games across the company’s multi-billion dollar franchises, including Call of Duty®, Warcraft®, Overwatch®, Diablo®, and Candy Crush™. Lead global function to source, negotiate, and optimize partnerships for Activision Blizzard’s mobile games across the company’s multi-billion dollar franchises, including Call of Duty®, Warcraft®, Overwatch®, Diablo®, and Candy Crush™.
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Mucker Capital
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United States
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Venture Capital and Private Equity Principals
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1 - 100 Employee
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Entrepreneur-In-Residence
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2020 - Present
Partner to founders and CEOs of startup portfolio companies to advance critical business building tasks. Successfully exited 2 companies, including Knifeaid.com which was featured on Shark Tank and acquired by Zwilling. Partner to founders and CEOs of startup portfolio companies to advance critical business building tasks. Successfully exited 2 companies, including Knifeaid.com which was featured on Shark Tank and acquired by Zwilling.
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The Walt Disney Company
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United States
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Entertainment Providers
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700 & Above Employee
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Vice President, North America Digital Distribution
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2019 - 2020
Head of US and Canada digital distribution for transactional VOD and electronic home video partnerships with multichannel video programming distributors (MVPDs). Head of US and Canada digital distribution for transactional VOD and electronic home video partnerships with multichannel video programming distributors (MVPDs).
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20th Century Fox International Corporation
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Entertainment Providers
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1 - 100 Employee
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Vice President, Head of Digital Distribution and Licensing (Asia Pacific)
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2013 - 2019
Led multi-million dollar business in digital distribution and licensing of film and television series to OTT, cable, satellite, and mobile platforms throughout Asia Pacific. Portfolio consisted of 78 digital distribution deals, across 50 partnerships and 25 countries. Key markets included Korea, Australia, India, Greater China, Japan, and Southeast Asia. Grew P&L 2.5X. Led multi-million dollar business in digital distribution and licensing of film and television series to OTT, cable, satellite, and mobile platforms throughout Asia Pacific. Portfolio consisted of 78 digital distribution deals, across 50 partnerships and 25 countries. Key markets included Korea, Australia, India, Greater China, Japan, and Southeast Asia. Grew P&L 2.5X.
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National Basketball Association (NBA)
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United States
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Spectator Sports
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700 & Above Employee
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Managing Director, Interactive Media
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2010 - 2013
Department Head and P&L owner, responsible for managing overall licensing, strategic growth, and development of NBA branded content over interactive media platforms in Greater China. Key businesses included digital content sales, social media, and interactive gaming. Oversaw product development of all NBA interactive products, including a monthly subscription service, website, and mobile games. Grew department to become the largest digital revenue business outside of US. Department Head and P&L owner, responsible for managing overall licensing, strategic growth, and development of NBA branded content over interactive media platforms in Greater China. Key businesses included digital content sales, social media, and interactive gaming. Oversaw product development of all NBA interactive products, including a monthly subscription service, website, and mobile games. Grew department to become the largest digital revenue business outside of US.
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Director and General Manager, Interactive and Gaming
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2005 - 2010
Founded Disney’s first-ever interactive division in China, with focus on multiplayer online gaming and social media. Led product development, negotiated partnerships, and recruited talent. Grew business from scratch to multi-millions in revenue. Founded Disney’s first-ever interactive division in China, with focus on multiplayer online gaming and social media. Led product development, negotiated partnerships, and recruited talent. Grew business from scratch to multi-millions in revenue.
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Senior Manager, International Business Development and Strategy
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2001 - 2003
Business development and strategic planning for Disney's online and mobile content businesses in international markets. Business development and strategic planning for Disney's online and mobile content businesses in international markets.
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VerticalNet
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Technology, Information and Internet
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1 - 100 Employee
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Manager, Strategic Planning (startup business-to-business software)
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2000 - 2001
Business strategy development for startup's disruptive business-to-business e-commerce software. Business strategy development for startup's disruptive business-to-business e-commerce software.
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Morgan Stanley
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United States
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Financial Services
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700 & Above Employee
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Investment Banking Analyst
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1998 - 2000
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Education
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The Wharton School
MBA, Finance and Marketing -
University of California, Berkeley
BA, Political Science, Business Administration