Victor Souza

Technical Experience Designer at Respawn Entertainment
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Contact Information
Location
CA
Languages
  • English Native or bilingual proficiency
  • Portuguese Native or bilingual proficiency

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El Marques

Victor is a unique professional who cares a lot about product details, quality and, above all, the user experience. He is self-taught, intelligent, multipotentialist, self-motivated, and, a born leader. Victor can use and combine well logical reasoning and creative talent. I worked with him for several years and I could see his professional growth and how he helped several teams with his skills. I'm sure he can add a plenty of value to any company and build great products.

Romas Romano Shmit

When it comes to environment art Victor likes to be a poet. Coming from background of programming Victor has prove him self more then once how passionate he is learning and making environment. Both of those combined skill gives him lots of room to learn the technical aspects and apply them in game. I'm sure that when it comes to environment, he will excel in it

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Experience

    • United States
    • Computer Games
    • 500 - 600 Employee
    • Technical Experience Designer
      • Jul 2022 - Present
    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Technical Experience Designer
      • Oct 2019 - Nov 2022
    • Architecture and Planning
    • 1 - 100 Employee
    • UX UI Designer
      • Sep 2019 - Oct 2019
    • United States
    • Business Consulting and Services
    • Technical Artist & UX UI Designer
      • Jan 2019 - Aug 2019
    • Canada
    • Higher Education
    • 300 - 400 Employee
    • 3D Artist & Technical Artist
      • May 2017 - Apr 2018

      - High & low poly modeling, basic shaders creation, PBR texturing of environment buildings, character, landscapes, foliage, and props. - Designed modular pieces for the buildings in collaboration with level designer. - Set dressing the level in engine. - Lighting and setting mood focused on composition and color. - Helped establish visual style and aesthetics. - Designed and created game logo and promotional banner. - High & low poly modeling, basic shaders creation, PBR texturing of environment buildings, character, landscapes, foliage, and props. - Designed modular pieces for the buildings in collaboration with level designer. - Set dressing the level in engine. - Lighting and setting mood focused on composition and color. - Helped establish visual style and aesthetics. - Designed and created game logo and promotional banner.

    • Brazil
    • Retail Office Equipment
    • Frontend Developer
      • Apr 2016 - Mar 2017

      - Developed and maintained responsive web pages for the largest telecommunications company in Brazil. - Contributed aside with the Design Team to conceptualize, implement and maintain a next-based-action product that helped customers awareness about the client`s products. - Helped to apply agile methodologies that helped managers to take better decisions and improved team`s speed and quality. - Initiated automated tests culture into the development team that kept code clean and concise. - Helped to implement and maintain the technologies that the development team used during all team. - Provided feedback and looked for quality of outsourced developer`s code. - Mentored two interns.

    • Brazil
    • Technology, Information and Internet
    • Developer
      • Sep 2011 - Apr 2016

      - Developed multiple responsive web applications and websites using frontend and backend technologies such as ES2015, CSS3 and Django. - Implemented provided layouts and features in web applications. - Provided feedback and looked for quality of outsourced developer`s code. - Participated in agile meetings to estimate tasks, review workflow and scope, and plan executions. - Created proof of concepts and prototypes for possible company's products. - Developed multiple responsive web applications and websites using frontend and backend technologies such as ES2015, CSS3 and Django. - Implemented provided layouts and features in web applications. - Provided feedback and looked for quality of outsourced developer`s code. - Participated in agile meetings to estimate tasks, review workflow and scope, and plan executions. - Created proof of concepts and prototypes for possible company's products.

Education

  • Vancouver Film School
    Diploma, Game and Interactive Media Design
    2017 - 2018
  • Universidade Federal do Estado do Rio de Janeiro / UNIRIO
    Bachelor’s Degree, Information Technology
    2009 - 2015

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