Verna Kiander
Level Designer at Lightheart Entertainment- Claim this Profile
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Finnish Native or bilingual proficiency
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English Full professional proficiency
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Swedish Limited working proficiency
Topline Score
Bio
Experience
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Lightheart Entertainment
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Finland
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Entertainment Providers
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1 - 100 Employee
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Level Designer
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Jul 2022 - Present
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Veloxia
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Türkiye
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Mobile Gaming Apps
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1 - 100 Employee
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Game Designer
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Oct 2021 - Mar 2022
Main responsibilities was to set up the level creation process and the tools requiered, and then to make levels for a variety of game modes in an unreleased MOBA title. Main responsibilities was to set up the level creation process and the tools requiered, and then to make levels for a variety of game modes in an unreleased MOBA title.
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Rovio Entertainment Corporation
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Finland
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Computer Games
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400 - 500 Employee
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Level Designer
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Feb 2020 - Oct 2021
Some of my responsibilities included making levels, designing mechanics and other game features. I especially enjoyed designing level flows. During my time at Rovio I also had experience working as a lead designer in a live project.
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Junior Game Designer
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Sep 2018 - Jan 2020
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Game Design Trainee
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Jun 2018 - Aug 2018
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Editor Trainee
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May 2017 - May 2018
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Lizard Hazard Games
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Finland
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Writer and Game Designer
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Oct 2016 - Jan 2018
I wrote storylines, letters and other written elements in a visual novel game. I also worked together with my fellow designer to invent new features and to polish the game design. I wrote storylines, letters and other written elements in a visual novel game. I also worked together with my fellow designer to invent new features and to polish the game design.
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Education
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Xamk - South-Eastern Finland University of Applied Sciences
Bachelor of Culture and Arts, Game design