Valeria Colombo

Co-Founder and Lead Programmer at Bicho Raro Coop
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Contact Information
us****@****om
(386) 825-5501
Location
Argentina, AR
Languages
  • English Native or bilingual proficiency
  • Spanish Native or bilingual proficiency
  • Japanese Elementary proficiency

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Experience

    • Argentina
    • Computer Games
    • 1 - 100 Employee
    • Co-Founder and Lead Programmer
      • Jun 2023 - Present

    • Argentina
    • Higher Education
    • 1 - 100 Employee
    • Teacher
      • Aug 2023 - Present

      Profesora de programación en la materia: "Taller de Desarrollo de Videojuegos" de la Tecnicatura Superior en Programación de videojuegos con motores. Profesora de programación en la materia: "Taller de Desarrollo de Videojuegos" de la Tecnicatura Superior en Programación de videojuegos con motores.

    • Argentina
    • Entertainment Providers
    • 300 - 400 Employee
    • Head Of Engineering
      • Nov 2020 - Jun 2023

      Working with teams at BsAs, Mendoza and Montevideo focused on the performance and optimization of productive games.As a Head of engineering of Etermax, I define the segment strategy together with the CTO, CPO and/or stakeholders contributing to the product, team and technology vision.Detect opportunities where we can generate business value.Lead the technology teams, through the Lead Engineering Managers, Engineering Managers and Principals.

    • Lead Engineering Manager
      • Jun 2019 - Sep 2022

      Its impact reaches one or several products of multiple squads and Technical Owners (TOs from now on) / Managers.Manages and Leads multiple TO / Managers.She holds the final responsibility for the product engineering team.Drives, sustains and continuously evolves the technical vision, relying on the Principals.If you are interested in joining my team or know more about our Engineering area, you can contact me at valeria.colombo@etermax.com.Scopes of the role:Guarantees the execution and results of the product in a timely mannerIs responsible for the product engineering scaling working in conjunction with the TOs / Managers of the teams and the product leaders (growth of the squads, new squads, squad merge, rotations, new hiring)Guarantees the correct execution and continuous improvement of the development processes working together with the TOs / Managers (release train, delivery, estimates, planning, regressions, testing, automation, technical quality, technical debt).Ensures that the engineering processes are being applied correctly in all the teams (Career Plans, Hiring, Onboarding, etc.)Works on the professional growth of the TO / Managers by setting and monitoring personal objectives aligned to the business.Guarantees the growth of all product engineers with a focus on training new leaders.Monitors the health of the engineering teamCollaborates in the assembly and monitoring of the product OKR.Is responsible for the compliance engineering of the product OKRs.Work on medium / long-term roadmap planning together with product leaders.Collaborate in the vision and strategy of the product with the product leaders.Proposes and brings impact improvements in the area beyond its products.Takes the role of Hiring Manager by sourcing candidatesDrives, sustains and continuously evolves the technical vision, relying on the Principals.Provides support to the TOs / Managers in the management of their teams Show less

    • Technical Owner
      • Jul 2017 - Jun 2019

      In Etermax, a Technical Owner guides the technical path that a game goes through. From technical leadership to team management, it focuses on contributing value continuously with the development team in charge.We are +100 people with a cross-platform/full-stack profile that works on Etermax products every day.If you are interested in joining my team or know more about our Engineering area, you can contact me at valeria.colombo@etermax.com.Scopes of the role:• Incentives and watches over the professional growth of the team in charge, supported by a career plan adjusted to very high-performance teams.• Technically leads a multiplatform team for the game under his charge (Java, Kotlin, Android, iOS and Unity).• Develops and influences the improvement of technical standards, based on Extreme Programming (TDD, SOLID, clean code, refactoring, continuous integration, simple and incremental design, pair/mob programming, collective ownership of the code) and in Reactive Systems & Reactive Programming (Vert.x, RxJava, UniRx, WebSocket).• Stimulates automation in processes, betting on a DevOps culture with continuous delivery as the main value (AWS, Docker, Datadog, GitLab, Ansible, Terraform, Packer).• Develops and stimulates Lean thinking in your team (MVPs, eliminate waste and reduce costs, A / B Testing, total orientation towards KPIs and other product metrics).• Dictates katas and organizes communities of practice for the entire company on a global level. Show less

    • Lead Unity Developer
      • Oct 2016 - Jun 2017

    • Argentina
    • Higher Education
    • 1 - 100 Employee
    • Teacher
      • Aug 2017 - Dec 2018

      Profesora en el Trayecto de Formación Profesional: "Introducción a la programación de videojuegos" Profesora en el Trayecto de Formación Profesional: "Introducción a la programación de videojuegos"

  • Magic Guiso
    • Argentina
    • Indie Game Developer
      • Mar 2017 - Dec 2018

      MagicGuiso is the name of the company in which we are designing and developing our first game: "SkyRider & the Journey to the AirCitadel". SkyRider & the Journey to the AirCitadel is an 2 player co-op action-puzzle-platformer with retro-style graphics and hardcore gameplay features where one of the players controlls character and the other controls a drone in search of justice in a dystopian world MagicGuiso is the name of the company in which we are designing and developing our first game: "SkyRider & the Journey to the AirCitadel". SkyRider & the Journey to the AirCitadel is an 2 player co-op action-puzzle-platformer with retro-style graphics and hardcore gameplay features where one of the players controlls character and the other controls a drone in search of justice in a dystopian world

    • Indie Game Developer
      • Mar 2014 - Dec 2016

      http://www.alastaria.com http://www.alastaria.com

    • Argentina
    • Entertainment Providers
    • 1 - 100 Employee
    • AS3/Unity3D developer at Creapolis
      • Jan 2015 - Sep 2016

    • Argentina
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Developer
      • Feb 2012 - Jan 2015

      Desktop, mobile and web Advergames and Apps. Working with .NET, Unity3D, AS3, PHP. Virtual Reality, Augmented Reality and more... Desktop, mobile and web Advergames and Apps. Working with .NET, Unity3D, AS3, PHP. Virtual Reality, Augmented Reality and more...

    • Argentina
    • Computer Games
    • 1 - 100 Employee
    • Games developer / Project Leader
      • Mar 2010 - Jan 2012

      - Project Leader and AS3 developer making social games for Facebook and Orkut - Project Leader and AS3 developer making social games for Facebook and Orkut

    • Freelance Developer
      • Aug 2009 - Feb 2010

    • Argentina
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software developer
      • Mar 2008 - Aug 2009

      web and desktop apps development using Visual Studio 2005/2008, SQL, C#, Microsoft Silverlight and ASP NET. web and desktop apps development using Visual Studio 2005/2008, SQL, C#, Microsoft Silverlight and ASP NET.

Education

  • Universidad de Buenos Aires
    Licenciatura, Ciencias de la Computación
    2005 - 2014
  • Centro de Cultura Inglesa de Buenos Aires
    Teacher's, English
    2004 - 2005
  • Universidad de Cambridge
    First Certicate in English
    2004 - 2005

Community

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