Vasyl Horbachenko

Unity Developer at Thoughtfish GmbH
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Contact Information
us****@****om
(386) 825-5501
Location
Germany, DE
Languages
  • English Full professional proficiency
  • Russian Native or bilingual proficiency
  • Ukrainian Native or bilingual proficiency
  • German Elementary proficiency

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5.0

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John Atkinson

Vasyl consistently demonstrated his proficiency in coding and his ability to deliver high-quality work within tight timelines. His analytical and problem-solving skills were solid, and he was always able to identify and address complex issues in a timely manner. Whenever he encountered potential issues in the codebase, he always came up with at least one potential solution of how to improve it. Overall, he would be a valuable addition to any team, and I wish him all the best in his future endeavors.

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Experience

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Unity Developer
      • Jul 2023 - Present

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Unity Developer
      • Aug 2022 - Jul 2023

      Working with a team or developers, designers and artists to create a mobile game. – Software system design and planning – Gameplay programming – UI programming – SRP graphics programming Working with a team or developers, designers and artists to create a mobile game. – Software system design and planning – Gameplay programming – UI programming – SRP graphics programming

    • Ukraine
    • Computer Games
    • 1 - 100 Employee
    • Unity Developer
      • Dec 2020 - Aug 2022

      Working with a team of game designers & programmers on various projects. – Multiplayer code development – Mobile game development – Custom shading & scriptable rendering – Experience with il2cpp and webgl – Lots of optimization work due low-end devices targeted – Contributions to in-house MVC framework Working with a team of game designers & programmers on various projects. – Multiplayer code development – Mobile game development – Custom shading & scriptable rendering – Experience with il2cpp and webgl – Lots of optimization work due low-end devices targeted – Contributions to in-house MVC framework

    • Indie Game Developer
      • Dec 2019 - Dec 2020

      Implementing ideas and working on learning projects revolving around game development and 3D graphics. - Unity Engine - C# MSIL reverse-engineering - C++ OpenGL engine development Implementing ideas and working on learning projects revolving around game development and 3D graphics. - Unity Engine - C# MSIL reverse-engineering - C++ OpenGL engine development

    • United States
    • Software Development
    • 700 & Above Employee
    • Flutter Developer
      • Aug 2019 - Nov 2019

      Working on a number of “proof-of-concepts” with Dart/Flutter, mainly revolving around Bluetooth and native plugin communication.– Adopting existing BLE communication code as a Flutter plugin, designing communication layer between native and cross-platform– Making a flutter application that uses forementioned plugin to communicate with Bluetooth device

    • iOS Developer
      • Jul 2017 - Aug 2019

      Senior developer (and backing team lead) of a large medical-related bluetooth application. It had it all:– coordination between 4 teams (mobile app was a "connecting piece", which meant that usually it was us who drove the process)– full blown QA: automated + unit + manual tests– mobile team consisting of 10+ people (around 40-70 in total for the whole project)– BLE (+ in background), REST, raw sockets, encryption/security, framework development

    • United States
    • IT Services and IT Consulting
    • macOS Developer
      • Dec 2015 - Jan 2017

      Native macOS client for cloud storage service. Mounted virtual disk with cloud server contents. – Used osxfuse to work with VFS – Finder extensions – Massive refactoring and legacy code maintenance – Additional (apart from fuse) rsync-like synchronizer between cloud and local dir Native macOS client for cloud storage service. Mounted virtual disk with cloud server contents. – Used osxfuse to work with VFS – Finder extensions – Massive refactoring and legacy code maintenance – Additional (apart from fuse) rsync-like synchronizer between cloud and local dir

    • France
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Backend PHP Developer
      • Sep 2014 - Jun 2015

      Web dev backend. – PHP, Symfony – memcached – Custom Doctrine patches Web dev backend. – PHP, Symfony – memcached – Custom Doctrine patches

    • United States
    • Design Services
    • 1 - 100 Employee
    • Junior Web Developer
      • Apr 2012 - Jul 2012

      Internship in between uni semesters. – Web fullstack Internship in between uni semesters. – Web fullstack

Education

  • Chernihiv State Technological University
    Bachelor's degree, Computer Science
    2012 - 2017

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